acceptVisitor(GlSceneVisitor *visitor) | tlp::GlSimpleEntity | inlinevirtual |
addLayerParent(GlLayer *) | tlp::GlSimpleEntity | inlinevirtual |
addParent(GlComposite *composite) | tlp::GlSimpleEntity | |
addQuadEdge(const Coord &edgeStart, const Coord &edgeEnd, const Color &edgeColor) | tlp::GlPolyQuad | |
boundingBox | tlp::GlSimpleEntity | protected |
checkByBoundingBoxVisitor | tlp::GlSimpleEntity | protected |
draw(float lod, Camera *camera) | tlp::GlPolyQuad | virtual |
getBoundingBox() | tlp::GlSimpleEntity | inlinevirtual |
getStencil() | tlp::GlSimpleEntity | inline |
getXML(xmlNodePtr rootNode) | tlp::GlPolyQuad | virtual |
GlPolyQuad(const std::string &textureName="", const bool outlined=false, const int outlineWidth=1, const Color &outlineColor=Color(0, 0, 0)) | tlp::GlPolyQuad | |
GlPolyQuad(const std::vector< Coord > &polyQuadEdges, const std::vector< Color > &polyQuadEdgesColor, const std::string &textureName="", const bool outlined=false, const int outlineWidth=1, const Color &outlineColor=Color(0, 0, 0)) | tlp::GlPolyQuad | |
GlPolyQuad(const std::vector< Coord > &polyQuadEdges, const Color &polyQuadColor, const std::string &textureName="", const bool outlined=false, const int outlineWidth=1, const Color &outlineColor=Color(0, 0, 0)) | tlp::GlPolyQuad | |
GlSimpleEntity() | tlp::GlSimpleEntity | inline |
isCheckByBoundingBoxVisitor() | tlp::GlSimpleEntity | inline |
isVisible() | tlp::GlSimpleEntity | inline |
parents | tlp::GlSimpleEntity | protected |
removeLayerParent(GlLayer *) | tlp::GlSimpleEntity | inlinevirtual |
removeParent(GlComposite *composite) | tlp::GlSimpleEntity | |
setCheckByBoundingBoxVisitor(bool check) | tlp::GlSimpleEntity | inline |
setColor(const Color &color) | tlp::GlPolyQuad | |
setOutlineColor(const Color &color) | tlp::GlPolyQuad | inline |
setOutlined(const bool outline) | tlp::GlPolyQuad | inline |
setOutlineWidth(const int width) | tlp::GlPolyQuad | inline |
setStencil(int stencil) | tlp::GlSimpleEntity | inlinevirtual |
setVisible(bool visible) | tlp::GlSimpleEntity | virtual |
setWithXML(xmlNodePtr rootNode) | tlp::GlPolyQuad | virtual |
stencil | tlp::GlSimpleEntity | protected |
translate(const Coord &move) | tlp::GlPolyQuad | virtual |
visible | tlp::GlSimpleEntity | protected |
~GlEntity() | tlp::GlEntity | inlinevirtual |
~GlSimpleEntity() | tlp::GlSimpleEntity | virtual |