PV_MagFreeze freeze magnitudes

PV_MagFreeze(buffer, freeze)

Freezes magnitudes at current levels when freeze > 0.

buffer - fft buffer.

freeze - if freeze > 0 then magnitudes are frozen at current levels.

See also FFT Overview.

s.boot;

(

b = Buffer.alloc(s,2048,1);

c = Buffer.read(s,"sounds/a11wlk01.wav");

)

(

SynthDef("help-magFreeze", { arg out=0, bufnum=0;

var in, chain;

in = SinOsc.ar(LFNoise1.kr(5.2,250,400));

chain = FFT(bufnum, in);

// moves in and out of freeze

chain = PV_MagFreeze(chain, SinOsc.kr(0.2) );

Out.ar(out, 0.5 * IFFT(chain).dup);

}).play(s,[\out, 0, \bufnum, b]);

)

(

//trig with MouseY

SynthDef("help-magFreeze2", { arg out=0, bufnum=0, soundBufnum=2;

var in, chain;

in = PlayBuf.ar(1, soundBufnum, BufRateScale.kr(soundBufnum), loop: 1);

chain = FFT(bufnum, in);

chain = PV_MagFreeze(chain, MouseY.kr > 0.5 );

Out.ar(out, 0.5 * IFFT(chain).dup);

}).play(s,[\out, 0, \bufnum, b, \soundBufnum, c]);

)

b.free; c.free;