org.sunflow.core.shader

Class TexturedWardShader

Implemented Interfaces:
RenderObject, Shader

public class TexturedWardShader
extends AnisotropicWardShader

Constructor Summary

TexturedWardShader()

Method Summary

@Override
Color getDiffuse(ShadingState state)
boolean
update(ParameterList pl, SunflowAPI api)
Update this object given a list of parameters.

Methods inherited from class org.sunflow.core.shader.AnisotropicWardShader

getDiffuse, getRadiance, scatterPhoton, update

Constructor Details

TexturedWardShader

public TexturedWardShader()

Method Details

Color getDiffuse

public @Override Color getDiffuse(ShadingState state)

update

public boolean update(ParameterList pl,
                      SunflowAPI api)
Update this object given a list of parameters. This method is guarenteed to be called at least once on every object, but it should correctly handle empty parameter lists. This means that the object should be in a valid state from the time it is constructed. This method should also return true or false depending on whether the update was succesfull or not.
Specified by:
update in interface RenderObject
Overrides:
update in interface AnisotropicWardShader
Parameters:
pl - list of parameters to read from
api - reference to the current scene
Returns:
true if the update is succesfull, false otherwise