SUMO - Simulation of Urban MObility
GUIMainWindow.h
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00001 /****************************************************************************/
00009 //
00010 /****************************************************************************/
00011 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00012 // Copyright (C) 2001-2012 DLR (http://www.dlr.de/) and contributors
00013 /****************************************************************************/
00014 //
00015 //   This file is part of SUMO.
00016 //   SUMO is free software: you can redistribute it and/or modify
00017 //   it under the terms of the GNU General Public License as published by
00018 //   the Free Software Foundation, either version 3 of the License, or
00019 //   (at your option) any later version.
00020 //
00021 /****************************************************************************/
00022 #ifndef GUIMainWindow_h
00023 #define GUIMainWindow_h
00024 
00025 
00026 // ===========================================================================
00027 // included modules
00028 // ===========================================================================
00029 #ifdef _MSC_VER
00030 #include <windows_config.h>
00031 #else
00032 #include <config.h>
00033 #endif
00034 
00035 #include <fx.h>
00036 #include <vector>
00037 #include <string>
00038 #include <utils/common/SUMOTime.h>
00039 #include <utils/foxtools/MFXMutex.h>
00040 
00041 
00042 // ===========================================================================
00043 // class definitions
00044 // ===========================================================================
00045 class GUIMainWindow : public FXMainWindow {
00046 public:
00047     GUIMainWindow(FXApp* a);
00048     virtual ~GUIMainWindow();
00050     void addChild(FXMDIChild* child, bool updateOnSimStep = true);
00051     void addChild(FXMainWindow* child, bool updateOnSimStep = true);
00052 
00054     void removeChild(FXMDIChild* child);
00055     void removeChild(FXMainWindow*  child);
00056 
00057     std::vector<std::string> getViewIDs() const ;
00058     FXMDIChild* getViewByID(const std::string& id) const ;
00059 
00060     void updateChildren();
00061 
00062     FXFont* getBoldFont();
00063 
00064     FXGLVisual* getGLVisual() const;
00065 
00066     virtual FXGLCanvas* getBuildGLCanvas() const = 0;
00067 
00068     virtual SUMOTime getCurrentSimTime() const = 0;
00069 
00070     virtual void setStatusBarText(const std::string&) { }
00071 
00072     FXLabel& getCartesianLabel();
00073     FXLabel& getGeoLabel();
00074 
00076     bool isGaming() const {
00077         return myAmGaming;
00078     }
00079 
00081     bool listInternal() const {
00082         return myListInternal;
00083     }
00084 
00085 protected:
00086     std::vector<FXMDIChild*> mySubWindows;
00087     std::vector<FXMainWindow*> myTrackerWindows;
00089     MFXMutex myTrackerLock;
00090 
00092     FXFont* myBoldFont;
00093 
00095     FXMDIClient* myMDIClient;
00096 
00098     FXStatusBar* myStatusbar;
00099 
00101     FXLabel* myCartesianCoordinate, *myGeoCoordinate;
00102     FXHorizontalFrame* myCartesianFrame, *myGeoFrame;
00103 
00104 
00106     FXGLVisual* myGLVisual;
00107 
00108     FXDockSite* myTopDock, *myBottomDock, *myLeftDock, *myRightDock;
00109 
00111     bool myAmGaming;
00112 
00114     bool myListInternal;
00115 
00116 protected:
00117     GUIMainWindow() { }
00118 
00119 };
00120 
00121 
00122 #endif
00123 
00124 /****************************************************************************/
00125 
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