SUMO - Simulation of Urban MObility
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The class responsible for building and deletion of vehicles. More...
#include <MSVehicleControl.h>
Public Types | |
typedef std::map< std::string, SUMOVehicle * > ::const_iterator | constVehIt |
Definition of the internal vehicles map iterator. | |
Public Member Functions | |
void | abortWaiting () |
removes any vehicles that are still waiting | |
void | addWaiting (const MSEdge *const edge, SUMOVehicle *vehicle) |
SUMOVehicle * | getWaitingVehicle (const MSEdge *const edge, const std::set< std::string > &lines) |
MSVehicleControl () | |
Constructor. | |
void | registerOneWaitingForPerson () |
increases the count of vehicles waiting for a person to allow recogniztion of person related deadlocks | |
void | removeWaiting (const MSEdge *const edge, SUMOVehicle *vehicle) |
void | unregisterOneWaitingForPerson () |
decreases the count of vehicles waiting for a person to allow recogniztion of person related deadlocks | |
virtual | ~MSVehicleControl () |
Destructor. | |
Vehicle creation | |
virtual SUMOVehicle * | buildVehicle (SUMOVehicleParameter *defs, const MSRoute *route, const MSVehicleType *type) |
Builds a vehicle, increases the number of built vehicles. | |
Insertion, deletion and retrieval of vehicles | |
virtual bool | addVehicle (const std::string &id, SUMOVehicle *v) |
Tries to insert the vehicle into the internal vehicle container. | |
SUMOVehicle * | getVehicle (const std::string &id) const |
Returns the vehicle with the given id. | |
virtual void | deleteVehicle (SUMOVehicle *v, bool discard=false) |
Deletes the vehicle. | |
void | scheduleVehicleRemoval (SUMOVehicle *veh) |
Removes a vehicle after it has ended. | |
constVehIt | loadedVehBegin () const |
Returns the begin of the internal vehicle map. | |
constVehIt | loadedVehEnd () const |
Returns the end of the internal vehicle map. | |
Setting vehicle statistics | |
void | vehicleDeparted (const SUMOVehicle &v) |
Informs this control about a vehicle's departure. | |
Retrieval of vehicle statistics (always accessable) | |
unsigned int | getLoadedVehicleNo () const |
Returns the number of build vehicles. | |
unsigned int | getEndedVehicleNo () const |
Returns the number of removed vehicles. | |
unsigned int | getRunningVehicleNo () const |
Returns the number of build and inserted, but not yet deleted vehicles. | |
unsigned int | getDepartedVehicleNo () const |
Returns the number of inserted vehicles. | |
bool | isInQuota (const SUMOReal frac) const |
Returns the information whether the currently vehicle number shall be emitted considering that only frac of all vehicles shall be emitted overall. | |
int | getActiveVehicleCount () const |
Returns the number of build vehicles that have not been removed or need to wait for a passenger. | |
Retrieval of vehicle statistics (availability depends on simulation settings) | |
void | printMeanWaitingTime (OutputDevice &od) const |
Prints the mean waiting time of vehicles. The mean time vehicles had to wait for being inserted (-1 if no vehicle was inserted, yet) | |
void | printMeanTravelTime (OutputDevice &od) const |
Returns the mean travel time of vehicles The mean travel time of ended vehicles (-1 if no vehicle has ended, yet) | |
Insertion and retrieval of vehicle types | |
bool | addVType (MSVehicleType *vehType) |
Adds a vehicle type. | |
bool | addVTypeDistribution (const std::string &id, RandomDistributor< MSVehicleType * > *vehTypeDistribution) |
Adds a vehicle type distribution. | |
bool | hasVTypeDistribution (const std::string &id) const |
Asks for a vehicle type distribution. | |
MSVehicleType * | getVType (const std::string &id=DEFAULT_VTYPE_ID) |
Returns the named vehicle type or a sample from the named distribution. | |
void | insertVTypeIDs (std::vector< std::string > &into) const |
Inserts ids of all known vehicle types and vehicle type distributions to the given vector. | |
State I/O (mesosim only) | |
virtual void | saveState (std::ostream &os) |
Loads the state of this control from the given stream. | |
virtual void | loadState (BinaryInputDevice &bis, const SUMOTime offset) |
Saves the current state into the given stream. | |
Protected Attributes | |
Vehicle statistics (always accessable) | |
unsigned int | myLoadedVehNo |
The number of build vehicles. | |
unsigned int | myRunningVehNo |
The number of vehicles within the network (build and inserted but not removed) | |
unsigned int | myEndedVehNo |
The number of removed vehicles. | |
unsigned int | myDiscarded |
The number of vehicles which were discarded while loading. | |
Vehicle statistics | |
SUMOReal | myTotalDepartureDelay |
The aggregated time vehicles had to wait for departure (in seconds) | |
SUMOReal | myTotalTravelTime |
The aggregated time vehicles needed to aacomplish their route (in seconds) | |
Private Member Functions | |
bool | checkVType (const std::string &id) |
Checks whether the vehicle type (distribution) may be added. | |
Vehicle container | |
typedef std::map< std::string, SUMOVehicle * > | VehicleDictType |
Vehicle dictionary type. | |
VehicleDictType | myVehicleDict |
Dictionary of vehicles. | |
Vehicle type container | |
typedef std::map< std::string, MSVehicleType * > | VTypeDictType |
Vehicle type dictionary type. | |
typedef std::map< std::string, RandomDistributor < MSVehicleType * > * > | VTypeDistDictType |
Vehicle type distribution dictionary type. | |
VTypeDictType | myVTypeDict |
Dictionary of vehicle types. | |
VTypeDistDictType | myVTypeDistDict |
A distribution of vehicle types (probability->vehicle type) | |
bool | myDefaultVTypeMayBeDeleted |
Whether no vehicle type was loaded. | |
std::map< const MSEdge *const, std::vector< SUMOVehicle * > > | myWaiting |
the lists of waiting vehicles | |
unsigned int | myWaitingForPerson |
the number of vehicles contained in myWaiting which can only continue by being triggered | |
MSVehicleControl (const MSVehicleControl &s) | |
invalidated copy constructor | |
MSVehicleControl & | operator= (const MSVehicleControl &s) |
invalidated assignment operator |
The class responsible for building and deletion of vehicles.
This class is responsible for vehicle building and deletion. It stores vehicle types, vehicles and statistics about the last.
This class also realizes the tripinfos and the vehroutes - outputs, both generated when a vehicle is removed from the simulation, see scheduleVehicleRemoval.
Use this class for the pure microsim and GUIVehicleControl within the gui.
Definition at line 74 of file MSVehicleControl.h.
typedef std::map<std::string, SUMOVehicle*>::const_iterator MSVehicleControl::constVehIt |
Definition of the internal vehicles map iterator.
Definition at line 77 of file MSVehicleControl.h.
typedef std::map< std::string, SUMOVehicle* > MSVehicleControl::VehicleDictType [protected] |
Vehicle dictionary type.
Definition at line 403 of file MSVehicleControl.h.
typedef std::map< std::string, MSVehicleType* > MSVehicleControl::VTypeDictType [protected] |
Vehicle type dictionary type.
Definition at line 413 of file MSVehicleControl.h.
typedef std::map< std::string, RandomDistributor<MSVehicleType*>* > MSVehicleControl::VTypeDistDictType [protected] |
Vehicle type distribution dictionary type.
Definition at line 418 of file MSVehicleControl.h.
Constructor.
Definition at line 53 of file MSVehicleControl.cpp.
References MSVehicleType::build(), DEFAULT_VTYPE_ID, and myVTypeDict.
MSVehicleControl::~MSVehicleControl | ( | ) | [virtual] |
Destructor.
Definition at line 67 of file MSVehicleControl.cpp.
References myVehicleDict, myVTypeDict, and myVTypeDistDict.
MSVehicleControl::MSVehicleControl | ( | const MSVehicleControl & | s | ) | [private] |
invalidated copy constructor
void MSVehicleControl::abortWaiting | ( | ) |
removes any vehicles that are still waiting
Definition at line 304 of file MSVehicleControl.cpp.
References myVehicleDict, and WRITE_WARNING.
Referenced by MSNet::simulationState().
bool MSVehicleControl::addVehicle | ( | const std::string & | id, |
SUMOVehicle * | v | ||
) | [virtual] |
Tries to insert the vehicle into the internal vehicle container.
Checks whether another vehicle with the same id exists; returns false if so. Otherwise, the vehicle is added to "myVehicleDict" and true is returned.
The vehicle control gets responsible for vehicle deletion.
[in] | id | The id of the vehicle |
[in] | v | The vehicle |
Reimplemented in GUIVehicleControl.
Definition at line 152 of file MSVehicleControl.cpp.
References myVehicleDict.
Referenced by MSInsertionControl::checkFlows(), MSRouteHandler::closeVehicle(), traci::TraCIServer::commandAddVehicle(), and TraCIServerAPI_Vehicle::processSet().
bool MSVehicleControl::addVType | ( | MSVehicleType * | vehType | ) |
Adds a vehicle type.
If another vehicle type (or distribution) with the same id exists, false is returned. Otherwise, the vehicle type is added to the internal vehicle type container "myVTypeDict".
This control get responsible for deletion of the added vehicle type.
[in] | vehType | The vehicle type to add |
Definition at line 215 of file MSVehicleControl.cpp.
References checkVType(), MSVehicleType::getID(), and myVTypeDict.
bool MSVehicleControl::addVTypeDistribution | ( | const std::string & | id, |
RandomDistributor< MSVehicleType * > * | vehTypeDistribution | ||
) |
Adds a vehicle type distribution.
If another vehicle type (or distribution) with the same id exists, false is returned. Otherwise, the vehicle type distribution is added to the internal vehicle type distribution container "myVTypeDistDict".
This control get responsible for deletion of the added vehicle type distribution.
[in] | id | The id of the distribution to add |
[in] | vehTypeDistribution | The vehicle type distribution to add |
Definition at line 225 of file MSVehicleControl.cpp.
References checkVType(), and myVTypeDistDict.
void MSVehicleControl::addWaiting | ( | const MSEdge *const | edge, |
SUMOVehicle * | vehicle | ||
) |
Definition at line 270 of file MSVehicleControl.cpp.
References myWaiting.
Referenced by MSRouteHandler::closeVehicle(), and MSVehicle::processNextStop().
SUMOVehicle * MSVehicleControl::buildVehicle | ( | SUMOVehicleParameter * | defs, |
const MSRoute * | route, | ||
const MSVehicleType * | type | ||
) | [virtual] |
Builds a vehicle, increases the number of built vehicles.
Builds a MSVehicle instance using the given parameter. Increases the number of loaded vehicles ("myLoadedVehNo").
[in] | id | The id of the vehicle to build |
[in] | route | The route of this vehicle |
[in] | departTime | The departure time of this vehicle |
[in] | type | The type of this vehicle |
[in] | repNo | The number of repetitions |
[in] | repOffset | The repetition offset |
Reimplemented in GUIVehicleControl.
Definition at line 87 of file MSVehicleControl.cpp.
References MSNet::getInstance(), MSNet::informVehicleStateListener(), myLoadedVehNo, and MSNet::VEHICLE_STATE_BUILT.
Referenced by MSInsertionControl::checkFlows(), MSRouteHandler::closeVehicle(), traci::TraCIServer::commandAddVehicle(), and TraCIServerAPI_Vehicle::processSet().
bool MSVehicleControl::checkVType | ( | const std::string & | id | ) | [private] |
Checks whether the vehicle type (distribution) may be added.
Removed the vehicle from the internal dictionary
[in] | id | The id of the vehicle type (distribution) to add |
Definition at line 197 of file MSVehicleControl.cpp.
References DEFAULT_VTYPE_ID, myDefaultVTypeMayBeDeleted, myVTypeDict, and myVTypeDistDict.
Referenced by addVType(), and addVTypeDistribution().
void MSVehicleControl::deleteVehicle | ( | SUMOVehicle * | v, |
bool | discard = false |
||
) | [virtual] |
Deletes the vehicle.
[in] | v | The vehicle to delete |
discard] | Whether the vehicle is discard during loading (scale < 1) |
Reimplemented in GUIVehicleControl.
Definition at line 174 of file MSVehicleControl.cpp.
References SUMOVehicle::getID(), myDiscarded, myEndedVehNo, and myVehicleDict.
Referenced by MSRouteHandler::closeVehicle(), traci::TraCIServer::commandAddVehicle(), scheduleVehicleRemoval(), and MSInsertionControl::tryInsert().
int MSVehicleControl::getActiveVehicleCount | ( | ) | const [inline] |
Returns the number of build vehicles that have not been removed or need to wait for a passenger.
Definition at line 239 of file MSVehicleControl.h.
References myEndedVehNo, myLoadedVehNo, and myWaitingForPerson.
Referenced by MSNet::simulationState().
unsigned int MSVehicleControl::getDepartedVehicleNo | ( | ) | const [inline] |
Returns the number of inserted vehicles.
Definition at line 223 of file MSVehicleControl.h.
References myDiscarded, myEndedVehNo, and myRunningVehNo.
Referenced by MSNet::closeSimulation(), GUINet::getParameterWindow(), MSNet::postSimStepOutput(), printMeanWaitingTime(), and MSNet::writeOutput().
unsigned int MSVehicleControl::getEndedVehicleNo | ( | ) | const [inline] |
Returns the number of removed vehicles.
Definition at line 207 of file MSVehicleControl.h.
References myEndedVehNo.
Referenced by GUINet::getParameterWindow(), and MSNet::writeOutput().
unsigned int MSVehicleControl::getLoadedVehicleNo | ( | ) | const [inline] |
Returns the number of build vehicles.
Definition at line 199 of file MSVehicleControl.h.
References myLoadedVehNo.
Referenced by MSNet::closeSimulation(), GUINet::getParameterWindow(), and MSNet::writeOutput().
unsigned int MSVehicleControl::getRunningVehicleNo | ( | ) | const [inline] |
Returns the number of build and inserted, but not yet deleted vehicles.
Definition at line 215 of file MSVehicleControl.h.
References myRunningVehNo.
Referenced by MSNet::closeSimulation(), GUINet::getParameterWindow(), MSNet::postSimStepOutput(), GUINet::setSimDuration(), MSNet::simulationState(), MSNet::simulationStep(), and MSNet::writeOutput().
SUMOVehicle * MSVehicleControl::getVehicle | ( | const std::string & | id | ) | const |
Returns the vehicle with the given id.
If no vehicle with the given id is store din "myVehicleDict", 0 is returned.
[in] | id | The id of the vehicle to retrieve |
Definition at line 164 of file MSVehicleControl.cpp.
References myVehicleDict.
Referenced by MSInsertionControl::checkFlows(), MSRouteHandler::closeVehicle(), TraCIServerAPI_Vehicle::processGet(), TraCIServerAPI_Vehicle::processSet(), TraCIServerAPI_GUI::processSet(), and GUINet::vehicleExists().
MSVehicleType * MSVehicleControl::getVType | ( | const std::string & | id = DEFAULT_VTYPE_ID | ) |
Returns the named vehicle type or a sample from the named distribution.
[in] | id | The id of the vehicle type to return. If left out, the default type is returned. |
Definition at line 241 of file MSVehicleControl.cpp.
References DEFAULT_VTYPE_ID, myDefaultVTypeMayBeDeleted, myVTypeDict, and myVTypeDistDict.
Referenced by MSInsertionControl::checkFlows(), MSRouteHandler::closeVehicle(), traci::TraCIServer::commandAddVehicle(), MSRouteHandler::openVehicleTypeDistribution(), TraCIServerAPI_VehicleType::processGet(), TraCIServerAPI_Vehicle::processSet(), TraCIServerAPI_VehicleType::processSet(), and MSMeanData_HBEFA::MSLaneMeanDataValues::write().
SUMOVehicle * MSVehicleControl::getWaitingVehicle | ( | const MSEdge *const | edge, |
const std::set< std::string > & | lines | ||
) |
Definition at line 290 of file MSVehicleControl.cpp.
References SUMOVehicle::getParameter(), SUMOVehicleParameter::line, and myWaiting.
Referenced by MSPerson::MSPersonStage_Driving::proceed().
bool MSVehicleControl::hasVTypeDistribution | ( | const std::string & | id | ) | const |
Asks for a vehicle type distribution.
If vehicle type distribution with the id exists, true is returned, false otherwise.
[in] | id | The id of the distribution |
Definition at line 235 of file MSVehicleControl.cpp.
References myVTypeDistDict.
Referenced by MSInsertionControl::add().
void MSVehicleControl::insertVTypeIDs | ( | std::vector< std::string > & | into | ) | const |
Inserts ids of all known vehicle types and vehicle type distributions to the given vector.
[in] | into | The vector to fill with ids |
Definition at line 258 of file MSVehicleControl.cpp.
References myVTypeDict, and myVTypeDistDict.
Referenced by TraCIServerAPI_VehicleType::processGet().
bool MSVehicleControl::isInQuota | ( | const SUMOReal | frac | ) | const |
Returns the information whether the currently vehicle number shall be emitted considering that only frac of all vehicles shall be emitted overall.
Definition at line 312 of file MSVehicleControl.cpp.
References myLoadedVehNo.
Referenced by MSDevice_HBEFA::buildVehicleDevices(), MSDevice_Routing::buildVehicleDevices(), and MSRouteHandler::closeVehicle().
Returns the begin of the internal vehicle map.
Definition at line 185 of file MSVehicleControl.cpp.
References myVehicleDict.
Referenced by MSVTypeProbe::execute(), and TraCIServerAPI_Vehicle::processGet().
Returns the end of the internal vehicle map.
Definition at line 191 of file MSVehicleControl.cpp.
References myVehicleDict.
Referenced by MSVTypeProbe::execute(), and TraCIServerAPI_Vehicle::processGet().
void MSVehicleControl::loadState | ( | BinaryInputDevice & | bis, |
const SUMOTime | offset | ||
) | [virtual] |
Saves the current state into the given stream.
Definition at line 147 of file MSVehicleControl.cpp.
MSVehicleControl& MSVehicleControl::operator= | ( | const MSVehicleControl & | s | ) | [private] |
invalidated assignment operator
void MSVehicleControl::printMeanTravelTime | ( | OutputDevice & | od | ) | const |
Returns the mean travel time of vehicles The mean travel time of ended vehicles (-1 if no vehicle has ended, yet)
Definition at line 124 of file MSVehicleControl.cpp.
References myEndedVehNo, myTotalTravelTime, and SUMOReal.
Referenced by MSNet::writeOutput().
void MSVehicleControl::printMeanWaitingTime | ( | OutputDevice & | od | ) | const |
Prints the mean waiting time of vehicles. The mean time vehicles had to wait for being inserted (-1 if no vehicle was inserted, yet)
Definition at line 114 of file MSVehicleControl.cpp.
References getDepartedVehicleNo(), myTotalDepartureDelay, and SUMOReal.
Referenced by MSNet::writeOutput().
void MSVehicleControl::registerOneWaitingForPerson | ( | ) | [inline] |
increases the count of vehicles waiting for a person to allow recogniztion of person related deadlocks
Definition at line 330 of file MSVehicleControl.h.
References myWaitingForPerson.
Referenced by MSRouteHandler::closeVehicle(), and MSVehicle::processNextStop().
void MSVehicleControl::removeWaiting | ( | const MSEdge *const | edge, |
SUMOVehicle * | vehicle | ||
) |
Definition at line 279 of file MSVehicleControl.cpp.
References myWaiting.
Referenced by MSPerson::MSPersonStage_Driving::proceed(), and MSVehicle::processNextStop().
void MSVehicleControl::saveState | ( | std::ostream & | os | ) | [virtual] |
Loads the state of this control from the given stream.
Definition at line 142 of file MSVehicleControl.cpp.
void MSVehicleControl::scheduleVehicleRemoval | ( | SUMOVehicle * | veh | ) |
Removes a vehicle after it has ended.
Writes output to tripinfos and vehroutes if wished; decrements the number of running vehicles and increments the number of ended vehicles. Then deletes the vehicle using "deleteVehicle".
This method should be called for each vehicle that was inserted into the network and quits its ride.
[in] | veh | The vehicle to remove |
Definition at line 98 of file MSVehicleControl.cpp.
References OutputDevice::closeTag(), deleteVehicle(), SUMOVehicle::getDeparture(), OutputDevice::getDeviceByOption(), SUMOVehicle::getDevices(), MSNet::getInstance(), OptionsCont::getOptions(), MSNet::informVehicleStateListener(), myRunningVehNo, myTotalTravelTime, STEPS2TIME, and MSNet::VEHICLE_STATE_ARRIVED.
Referenced by TraCIServerAPI_Vehicle::processSet(), and MSLane::setCritical().
void MSVehicleControl::unregisterOneWaitingForPerson | ( | ) | [inline] |
decreases the count of vehicles waiting for a person to allow recogniztion of person related deadlocks
Definition at line 336 of file MSVehicleControl.h.
References myWaitingForPerson.
Referenced by MSPerson::MSPersonStage_Driving::proceed(), and MSVehicle::processNextStop().
void MSVehicleControl::vehicleDeparted | ( | const SUMOVehicle & | v | ) |
Informs this control about a vehicle's departure.
If the mean waiting time shall be computed (f.e. for emissions-output), the absolut waiting time is increased by the waiting time of the given vehicle.
[in] | v | The inserted vehicle |
Definition at line 134 of file MSVehicleControl.cpp.
References SUMOVehicleParameter::depart, SUMOVehicle::getDeparture(), MSNet::getInstance(), SUMOVehicle::getParameter(), MSNet::informVehicleStateListener(), myRunningVehNo, myTotalDepartureDelay, STEPFLOOR, STEPS2TIME, and MSNet::VEHICLE_STATE_DEPARTED.
Referenced by MSBaseVehicle::onDepart().
bool MSVehicleControl::myDefaultVTypeMayBeDeleted [protected] |
Whether no vehicle type was loaded.
Definition at line 423 of file MSVehicleControl.h.
Referenced by checkVType(), and getVType().
unsigned int MSVehicleControl::myDiscarded [protected] |
The number of vehicles which were discarded while loading.
Definition at line 384 of file MSVehicleControl.h.
Referenced by deleteVehicle(), and getDepartedVehicleNo().
unsigned int MSVehicleControl::myEndedVehNo [protected] |
The number of removed vehicles.
Definition at line 381 of file MSVehicleControl.h.
Referenced by deleteVehicle(), getActiveVehicleCount(), getDepartedVehicleNo(), getEndedVehicleNo(), and printMeanTravelTime().
unsigned int MSVehicleControl::myLoadedVehNo [protected] |
The number of build vehicles.
Definition at line 375 of file MSVehicleControl.h.
Referenced by GUIVehicleControl::buildVehicle(), buildVehicle(), getActiveVehicleCount(), getLoadedVehicleNo(), and isInQuota().
unsigned int MSVehicleControl::myRunningVehNo [protected] |
The number of vehicles within the network (build and inserted but not removed)
Definition at line 378 of file MSVehicleControl.h.
Referenced by getDepartedVehicleNo(), getRunningVehicleNo(), scheduleVehicleRemoval(), and vehicleDeparted().
SUMOReal MSVehicleControl::myTotalDepartureDelay [protected] |
The aggregated time vehicles had to wait for departure (in seconds)
Definition at line 392 of file MSVehicleControl.h.
Referenced by printMeanWaitingTime(), and vehicleDeparted().
SUMOReal MSVehicleControl::myTotalTravelTime [protected] |
The aggregated time vehicles needed to aacomplish their route (in seconds)
Definition at line 395 of file MSVehicleControl.h.
Referenced by printMeanTravelTime(), and scheduleVehicleRemoval().
VehicleDictType MSVehicleControl::myVehicleDict [protected] |
Dictionary of vehicles.
Definition at line 405 of file MSVehicleControl.h.
Referenced by abortWaiting(), addVehicle(), deleteVehicle(), getVehicle(), GUIVehicleControl::insertVehicleIDs(), loadedVehBegin(), loadedVehEnd(), and ~MSVehicleControl().
VTypeDictType MSVehicleControl::myVTypeDict [protected] |
Dictionary of vehicle types.
Definition at line 415 of file MSVehicleControl.h.
Referenced by addVType(), checkVType(), getVType(), insertVTypeIDs(), MSVehicleControl(), and ~MSVehicleControl().
VTypeDistDictType MSVehicleControl::myVTypeDistDict [protected] |
A distribution of vehicle types (probability->vehicle type)
Definition at line 420 of file MSVehicleControl.h.
Referenced by addVTypeDistribution(), checkVType(), getVType(), hasVTypeDistribution(), insertVTypeIDs(), and ~MSVehicleControl().
std::map<const MSEdge* const, std::vector<SUMOVehicle*> > MSVehicleControl::myWaiting [protected] |
the lists of waiting vehicles
Definition at line 426 of file MSVehicleControl.h.
Referenced by addWaiting(), getWaitingVehicle(), and removeWaiting().
unsigned int MSVehicleControl::myWaitingForPerson [protected] |
the number of vehicles contained in myWaiting which can only continue by being triggered
Definition at line 429 of file MSVehicleControl.h.
Referenced by getActiveVehicleCount(), registerOneWaitingForPerson(), and unregisterOneWaitingForPerson().