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osgManipulator::MotionCommand Class Reference
Inheritance diagram for osgManipulator::MotionCommand:
osg::Referenced osgManipulator::Rotate3DCommand osgManipulator::Scale1DCommand osgManipulator::Scale2DCommand osgManipulator::ScaleUniformCommand osgManipulator::TranslateInLineCommand osgManipulator::TranslateInPlaneCommand

List of all members.

Public Types

enum  Stage { NONE, START, MOVE, FINISH }

Public Member Functions

 MotionCommand ()
virtual MotionCommandcreateCommandInverse ()=0
virtual osg::Matrix getMotionMatrix () const =0
void setLocalToWorldAndWorldToLocal (const osg::Matrix &localToWorld, const osg::Matrix &worldToLocal)
const osg::MatrixgetLocalToWorld () const
const osg::MatrixgetWorldToLocal () const
void setStage (const Stage s)
Stage getStage () const

Protected Member Functions

virtual ~MotionCommand ()

Detailed Description

Base class for motion commands that are generated by draggers.


Member Enumeration Documentation

Motion command are based on click-drag-release actions. So each command needs to indicate which stage of the motion the command represents.

Enumerator:
NONE 
START 

Click or pick start.

MOVE 

Drag or pick move.

FINISH 

Release or pick finish.


Constructor & Destructor Documentation

virtual osgManipulator::MotionCommand::~MotionCommand ( ) [protected, virtual]

Member Function Documentation

Gets the matrix for transforming the command's local coordinate system to the world/object coordinate system.

Gets the matrix for transforming the object being dragged. This matrix is in the command's coordinate systems.

Implemented in osgManipulator::Rotate3DCommand, osgManipulator::ScaleUniformCommand, osgManipulator::Scale2DCommand, osgManipulator::Scale1DCommand, osgManipulator::TranslateInPlaneCommand, and osgManipulator::TranslateInLineCommand.

Gets the matrix for transforming the command's world/object coordinate system to the command's local coordinate system.

void osgManipulator::MotionCommand::setLocalToWorldAndWorldToLocal ( const osg::Matrix localToWorld,
const osg::Matrix worldToLocal 
) [inline]

Sets the matrix for transforming the command's local coordinate system to the world/object coordinate system.

void osgManipulator::MotionCommand::setStage ( const Stage  s) [inline]

The documentation for this class was generated from the following file: