openscenegraph
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Public Member Functions | |
CylinderProjector () | |
CylinderProjector (osg::Cylinder *cylinder) | |
void | setCylinder (osg::Cylinder *cylinder) |
const osg::Cylinder * | getCylinder () const |
virtual bool | project (const PointerInfo &pi, osg::Vec3d &projectedPoint) const |
bool | isPointInFront (const PointerInfo &pi, const osg::Matrix &localToWorld) const |
void | setFront (bool front) |
Protected Member Functions | |
virtual | ~CylinderProjector () |
Protected Attributes | |
osg::ref_ptr< osg::Cylinder > | _cylinder |
osg::Vec3d | _cylinderAxis |
bool | _front |
CylinderProjector projects points onto the given cylinder.
virtual osgManipulator::CylinderProjector::~CylinderProjector | ( | ) | [protected, virtual] |
const osg::Cylinder* osgManipulator::CylinderProjector::getCylinder | ( | ) | const [inline] |
bool osgManipulator::CylinderProjector::isPointInFront | ( | const PointerInfo & | pi, |
const osg::Matrix & | localToWorld | ||
) | const |
Returns true is the point is in front of the cylinder given the eye direction.
virtual bool osgManipulator::CylinderProjector::project | ( | const PointerInfo & | pi, |
osg::Vec3d & | projectedPoint | ||
) | const [virtual] |
Calculates the object coordinates (projectedPoint) of a window coordinate (pointToProject) when projected onto the given plane. Returns true on successful projection.
Implements osgManipulator::Projector.
Reimplemented in osgManipulator::CylinderPlaneProjector.
void osgManipulator::CylinderProjector::setCylinder | ( | osg::Cylinder * | cylinder | ) | [inline] |
References osg::Cylinder::getRotation().
void osgManipulator::CylinderProjector::setFront | ( | bool | front | ) | [inline] |
bool osgManipulator::CylinderProjector::_front [protected] |