openscenegraph
Public Member Functions | Public Attributes | Protected Member Functions
osg::NodeCallback Class Reference
Inheritance diagram for osg::NodeCallback:
osg::Object osg::Referenced osgAnimation::AnimationUpdateCallback< osg::NodeCallback > osg::AnimationPathCallback osg::ClusterCullingCallback osg::NodeTrackerCallback osgAnimation::AnimationManagerBase osgAnimation::Skeleton::UpdateSkeleton osgGA::GUIEventHandler osgPresentation::AnimationMaterialCallback osgShadow::MinimalDrawBoundsShadowMap::CameraCullCallback osgShadow::ShadowTechnique::CameraCullCallback osgUtil::TransformCallback

List of all members.

Public Member Functions

 NodeCallback ()
 NodeCallback (const NodeCallback &nc, const CopyOp &)
 META_Object (osg, NodeCallback)
virtual void operator() (Node *node, NodeVisitor *nv)
void traverse (Node *node, NodeVisitor *nv)
void setNestedCallback (NodeCallback *nc)
NodeCallbackgetNestedCallback ()
const NodeCallbackgetNestedCallback () const
void addNestedCallback (NodeCallback *nc)
void removeNestedCallback (NodeCallback *nc)

Public Attributes

ref_ptr< NodeCallback_nestedCallback

Protected Member Functions

virtual ~NodeCallback ()

Constructor & Destructor Documentation

osg::NodeCallback::NodeCallback ( const NodeCallback nc,
const CopyOp  
) [inline]
virtual osg::NodeCallback::~NodeCallback ( ) [inline, protected, virtual]

Member Function Documentation

References addNestedCallback().

Referenced by addNestedCallback().

virtual void osg::NodeCallback::operator() ( Node node,
NodeVisitor nv 
) [inline, virtual]

Call any nested callbacks and then traverse the scene graph.


Member Data Documentation


The documentation for this class was generated from the following file: