openscenegraph
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Classes | |
class | Extensions |
Public Types | |
typedef std::map< GLuint, Vec4 > | LocalParamList |
typedef std::map< GLenum, Matrix > | MatrixList |
Public Member Functions | |
FragmentProgram () | |
FragmentProgram (const FragmentProgram &vp, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_StateAttribute (osg, FragmentProgram, FRAGMENTPROGRAM) | |
virtual int | compare (const osg::StateAttribute &sa) const |
virtual bool | getModeUsage (StateAttribute::ModeUsage &usage) const |
GLuint & | getFragmentProgramID (unsigned int contextID) const |
void | setFragmentProgram (const char *program) |
void | setFragmentProgram (const std::string &program) |
const std::string & | getFragmentProgram () const |
void | setProgramLocalParameter (const GLuint index, const Vec4 &p) |
void | setLocalParameters (const LocalParamList &lpl) |
LocalParamList & | getLocalParameters () |
const LocalParamList & | getLocalParameters () const |
void | setMatrix (const GLenum mode, const Matrix &matrix) |
void | setMatrices (const MatrixList &matrices) |
MatrixList & | getMatrices () |
const MatrixList & | getMatrices () const |
void | dirtyFragmentProgramObject () |
virtual void | apply (State &state) const |
virtual void | compileGLObjects (State &state) const |
virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
virtual void | releaseGLObjects (State *state=0) const |
Static Public Member Functions | |
static void | deleteFragmentProgramObject (unsigned int contextID, GLuint handle) |
static void | flushDeletedFragmentProgramObjects (unsigned int contextID, double currentTime, double &availableTime) |
static void | discardDeletedFragmentProgramObjects (unsigned int contextID) |
static Extensions * | getExtensions (unsigned int contextID, bool createIfNotInitalized) |
static void | setExtensions (unsigned int contextID, Extensions *extensions) |
Protected Types | |
typedef buffered_value< GLuint > | FragmentProgramIDList |
Protected Member Functions | |
virtual | ~FragmentProgram () |
Protected Attributes | |
FragmentProgramIDList | _fragmentProgramIDList |
std::string | _fragmentProgram |
LocalParamList | _programLocalParameters |
MatrixList | _matrixList |
FragmentProgram - encapsulates the OpenGL ARB fragment program state.
typedef buffered_value<GLuint> osg::FragmentProgram::FragmentProgramIDList [protected] |
typedef std::map<GLuint,Vec4> osg::FragmentProgram::LocalParamList |
typedef std::map<GLenum,Matrix> osg::FragmentProgram::MatrixList |
osg::FragmentProgram::FragmentProgram | ( | const FragmentProgram & | vp, |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY |
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) |
Copy constructor using CopyOp to manage deep vs shallow copy.
virtual osg::FragmentProgram::~FragmentProgram | ( | ) | [protected, virtual] |
virtual void osg::FragmentProgram::apply | ( | State & | ) | const [virtual] |
apply the OpenGL state attributes. The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.
Reimplemented from osg::StateAttribute.
virtual int osg::FragmentProgram::compare | ( | const osg::StateAttribute & | sa | ) | const [inline, virtual] |
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Implements osg::StateAttribute.
References COMPARE_StateAttribute_Parameter, and COMPARE_StateAttribute_Types.
virtual void osg::FragmentProgram::compileGLObjects | ( | State & | ) | const [inline, virtual] |
Default to nothing to compile - all state is applied immediately.
Reimplemented from osg::StateAttribute.
static void osg::FragmentProgram::deleteFragmentProgramObject | ( | unsigned int | contextID, |
GLuint | handle | ||
) | [static] |
use deleteFragmentProgramObject instead of glDeletePrograms to allow OpenGL Fragment Program objects to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID.
Force a recompile on next apply() of associated OpenGL vertex program objects.
static void osg::FragmentProgram::discardDeletedFragmentProgramObjects | ( | unsigned int | contextID | ) | [static] |
discard all the cached fragment programs which need to be deleted in the OpenGL context related to contextID. Note, unlike flush no OpenGL calls are made, instead the handles are all removed. this call is useful for when an OpenGL context has been destroyed.
static void osg::FragmentProgram::flushDeletedFragmentProgramObjects | ( | unsigned int | contextID, |
double | currentTime, | ||
double & | availableTime | ||
) | [static] |
flush all the cached fragment programs which need to be deleted in the OpenGL context related to contextID.
static Extensions* osg::FragmentProgram::getExtensions | ( | unsigned int | contextID, |
bool | createIfNotInitalized | ||
) | [static] |
Function to call to get the extension of a specified context. If the Extension object for that context has not yet been created and the 'createIfNotInitalized' flag has been set to false then returns NULL. If 'createIfNotInitalized' is true then the Extensions object is automatically created. However, in this case the extension object will only be created with the graphics context associated with ContextID..
const std::string& osg::FragmentProgram::getFragmentProgram | ( | ) | const [inline] |
Get the fragment program.
GLuint& osg::FragmentProgram::getFragmentProgramID | ( | unsigned int | contextID | ) | const [inline] |
Get the handle to the fragment program id for the current context.
LocalParamList& osg::FragmentProgram::getLocalParameters | ( | ) | [inline] |
Get list of Program Parameters
const LocalParamList& osg::FragmentProgram::getLocalParameters | ( | ) | const [inline] |
Get const list of Program Parameters
MatrixList& osg::FragmentProgram::getMatrices | ( | ) | [inline] |
Get list of Matrices
const MatrixList& osg::FragmentProgram::getMatrices | ( | ) | const [inline] |
Get list of Matrices
virtual bool osg::FragmentProgram::getModeUsage | ( | StateAttribute::ModeUsage & | ) | const [inline, virtual] |
Return the modes associated with this StateAttribute.
Reimplemented from osg::StateAttribute.
References GL_FRAGMENT_PROGRAM_ARB, and osg::StateAttribute::ModeUsage::usesMode().
virtual void osg::FragmentProgram::releaseGLObjects | ( | State * | state = 0 | ) | const [virtual] |
release an OpenGL objects in specified graphics context if State object is passed, otherwise release OpenGL objects for all graphics context if State object pointer == NULL.
Reimplemented from osg::StateAttribute.
virtual void osg::FragmentProgram::resizeGLObjectBuffers | ( | unsigned int | maxSize | ) | [virtual] |
Resize any per context GLObject buffers to specified size.
Reimplemented from osg::StateAttribute.
static void osg::FragmentProgram::setExtensions | ( | unsigned int | contextID, |
Extensions * | extensions | ||
) | [static] |
setExtensions allows users to override the extensions across graphics contexts. typically used when you have different extensions supported across graphics pipes but need to ensure that they all use the same low common denominator extensions.
void osg::FragmentProgram::setFragmentProgram | ( | const char * | program | ) | [inline] |
Set the fragment program using a C style string.
void osg::FragmentProgram::setFragmentProgram | ( | const std::string & | program | ) | [inline] |
Set the fragment program using C++ style string.
void osg::FragmentProgram::setLocalParameters | ( | const LocalParamList & | lpl | ) | [inline] |
Set list of Program Parameters
void osg::FragmentProgram::setMatrices | ( | const MatrixList & | matrices | ) | [inline] |
Set list of Matrices
void osg::FragmentProgram::setMatrix | ( | const GLenum | mode, |
const Matrix & | matrix | ||
) | [inline] |
Matrix
void osg::FragmentProgram::setProgramLocalParameter | ( | const GLuint | index, |
const Vec4 & | p | ||
) | [inline] |
Set Program Parameters
std::string osg::FragmentProgram::_fragmentProgram [protected] |
FragmentProgramIDList osg::FragmentProgram::_fragmentProgramIDList [mutable, protected] |
MatrixList osg::FragmentProgram::_matrixList [protected] |