#include "OgreD3D11Prerequisites.h"
#include "OgreHardwareOcclusionQuery.h"
#include "OgreD3D11Device.h"
Go to the source code of this file.
Classes | |
class | Ogre::D3D11HardwareOcclusionQuery |
This is a class that is the DirectX9 implementation of hardware occlusion testing. More... | |
Namespaces | |
namespace | Ogre |
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 2012 21:48:53