Classes | Namespaces
OgreGLESFBORenderTexture.h File Reference
#include "OgreGLESRenderTexture.h"
#include "OgreGLESContext.h"
#include "OgreGLESFrameBufferObject.h"

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Classes

class  Ogre::GLESFBORenderTexture
 RenderTexture for GL ES FBO. More...
class  Ogre::GLESFBOManager
 Factory for GL Frame Buffer Objects, and related things. More...
struct  Ogre::GLESFBOManager::FormatProperties
 Frame Buffer Object properties for a certain texture format. More...
struct  Ogre::GLESFBOManager::FormatProperties::Mode
 Allowed modes/properties for this pixel format. More...
struct  Ogre::GLESFBOManager::RBFormat
 Stencil and depth renderbuffers of the same format are re-used between surfaces of the same size and format. More...
struct  Ogre::GLESFBOManager::RBRef

Namespaces

namespace  Ogre

Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 2012 21:48:53