Interface | Description |
---|---|
AbstractGraphicsConfiguration |
A marker interface describing a graphics configuration, visual, or
pixel format in a toolkit-independent manner.
|
AbstractGraphicsDevice |
A interface describing a graphics device in a
toolkit-independent manner.
|
AbstractGraphicsScreen |
A interface describing a graphics screen in a
toolkit-independent manner.
|
CapabilitiesChooser |
Provides a mechanism by which applications can customize the
window type selection for a given
Capabilities . |
CapabilitiesImmutable |
Specifies an immutable set of capabilities that a window's rendering context
must support, such as color depth per channel.
|
NativeSurface |
Provides low-level information required for
hardware-accelerated rendering using a surface in a platform-independent manner.
|
NativeWindow |
Extend the
NativeSurface interface with windowing
information such as window handle and position. |
OffscreenLayerOption |
Handling requests for using an
OffscreenLayerSurface
within the implementation. |
OffscreenLayerSurface |
Interface specifying the offscreen layer surface protocol.
|
SurfaceChangeable | |
SurfaceUpdatedListener |
Clients may add their SurfaceUpdateListener implementation to a
NativeSurface
allowing to get notified after the surface has been updated, eg. |
ToolkitLock |
Marker for a singleton global recursive blocking lock implementation,
optionally locking a native windowing toolkit as well.
|
WindowClosingProtocol |
Protocol for handling window closing events.
|
Class | Description |
---|---|
Capabilities |
Specifies a set of capabilities that a window's rendering context
must support, such as color depth per channel.
|
DefaultCapabilitiesChooser |
The default implementation of the
CapabilitiesChooser interface, which provides consistent visual
selection behavior across platforms. |
DefaultGraphicsConfiguration | |
DefaultGraphicsDevice | |
DefaultGraphicsScreen | |
GraphicsConfigurationFactory |
Provides the mechanism by which the graphics configuration for a
window can be chosen before the window is created.
|
NativeWindowFactory |
Provides a pluggable mechanism for arbitrary window toolkits to
adapt their components to the
NativeWindow interface,
which provides a platform-independent mechanism of accessing the
information required to perform operations like
hardware-accelerated rendering using the OpenGL API. |
ProxySurface |
Exception | Description |
---|---|
NativeWindowException |
A generic exception for OpenGL errors used throughout the binding
as a substitute for
RuntimeException . |
AbstractGraphicsDevice
,getType()
AbstractGraphicsScreen
AbstractGraphicsConfiguration
NativeWindowFactory
NativeWindowFactory.registerFactory(..)
.GraphicsConfigurationFactory
GraphicsConfigurationFactory.registerFactory(..)
.NativeSurface
.NativeWindow
specializes the NativeSurface.com.jogamp.newt
) may support the creation.NativeWindowFactory
.Copyright 2010 JogAmp Community.