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this holds the header info of the MD3 file More...
#include <IAnimatedMeshMD3.h>
Public Attributes | |
s8 | fileName [68] |
s32 | fileSize |
s32 | frameStart |
c8 | headerID [4] |
s32 | numFrames |
s32 | numMaxSkins |
s32 | numMeshes |
s32 | numTags |
s32 | tagEnd |
s32 | tagStart |
s32 | Version |
this holds the header info of the MD3 file
Definition at line 89 of file IAnimatedMeshMD3.h.
Definition at line 93 of file IAnimatedMeshMD3.h.
Definition at line 101 of file IAnimatedMeshMD3.h.
Definition at line 98 of file IAnimatedMeshMD3.h.
Definition at line 91 of file IAnimatedMeshMD3.h.
Definition at line 94 of file IAnimatedMeshMD3.h.
Referenced by irr::scene::SMD3Mesh::SMD3Mesh().
Definition at line 97 of file IAnimatedMeshMD3.h.
Definition at line 96 of file IAnimatedMeshMD3.h.
Definition at line 95 of file IAnimatedMeshMD3.h.
Definition at line 100 of file IAnimatedMeshMD3.h.
Definition at line 99 of file IAnimatedMeshMD3.h.
Definition at line 92 of file IAnimatedMeshMD3.h.
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Thu May 31 2012 10:58:07 by Doxygen
(1.7.6.1) |