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IMaterialRendererServices.h File Reference
#include "SMaterial.h"
#include "S3DVertex.h"

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Classes

class  irr::video::IMaterialRendererServices
 Interface providing some methods for changing advanced, internal states of a IVideoDriver. More...

Namespaces

namespace  irr
 

Everything in the Irrlicht Engine can be found in this namespace.


namespace  irr::video
 

The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.



The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Thu May 31 2012 10:57:41 by Doxygen (1.7.6.1)