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ETerrainElements.h File Reference

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Namespaces

namespace  irr
 

Everything in the Irrlicht Engine can be found in this namespace.


namespace  irr::scene
 

All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...


Enumerations

enum  irr::scene::E_TERRAIN_PATCH_SIZE {
  irr::scene::ETPS_9 = 9, irr::scene::ETPS_17 = 17, irr::scene::ETPS_33 = 33, irr::scene::ETPS_65 = 65,
  irr::scene::ETPS_129 = 129
}
 enumeration for patch sizes specifying the size of patches in the TerrainSceneNode More...

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Fri May 25 2012 04:23:20 by Doxygen (1.7.6.1)