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clear() | irr::scene::quake3::SVariable | [inline] |
content | irr::scene::quake3::SVariable | |
isValid() const | irr::scene::quake3::SVariable | [inline] |
name | irr::scene::quake3::SVariable | |
operator<(const SVariable &other) const | irr::scene::quake3::SVariable | [inline] |
operator==(const SVariable &other) const | irr::scene::quake3::SVariable | [inline] |
SVariable(const c8 *n, const c8 *c=0) | irr::scene::quake3::SVariable | [inline] |
~SVariable() | irr::scene::quake3::SVariable | [inline, virtual] |
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Fri May 25 2012 04:23:51 by Doxygen
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