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irr::scene::IParticleFadeOutAffector Class Reference

A particle affector which fades out the particles. More...

#include <IParticleFadeOutAffector.h>

Inheritance diagram for irr::scene::IParticleFadeOutAffector:
irr::scene::IParticleAffector irr::io::IAttributeExchangingObject irr::IReferenceCounted

List of all members.

Public Member Functions

virtual f32 getFadeOutTime () const =0
 Gets the amount of time it takes for each particle to fade out.
virtual const video::SColorgetTargetColor () const =0
 Gets the targetColor, i.e. the color the particles will interpolate to over time.
virtual E_PARTICLE_AFFECTOR_TYPE getType () const
 Get emitter type.
virtual void setFadeOutTime (f32 fadeOutTime)=0
 Sets the amount of time it takes for each particle to fade out.
virtual void setTargetColor (const video::SColor &targetColor)=0
 Sets the targetColor, i.e. the color the particles will interpolate to over time.

Detailed Description

A particle affector which fades out the particles.

Definition at line 16 of file IParticleFadeOutAffector.h.


Member Function Documentation

Gets the amount of time it takes for each particle to fade out.

Gets the targetColor, i.e. the color the particles will interpolate to over time.

Get emitter type.

Implements irr::scene::IParticleAffector.

Definition at line 33 of file IParticleFadeOutAffector.h.

References irr::scene::EPAT_FADE_OUT.

virtual void irr::scene::IParticleFadeOutAffector::setFadeOutTime ( f32  fadeOutTime) [pure virtual]

Sets the amount of time it takes for each particle to fade out.

virtual void irr::scene::IParticleFadeOutAffector::setTargetColor ( const video::SColor targetColor) [pure virtual]

Sets the targetColor, i.e. the color the particles will interpolate to over time.


The documentation for this class was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Fri May 25 2012 04:23:41 by Doxygen (1.7.6.1)