liveadder

liveadder — Mixes live/discontinuous audio streams

Synopsis

struct              GstLiveAdder;

Object Hierarchy

  GObject
   +----GstObject
         +----GstElement
               +----GstLiveAdder

Properties

  "latency"                  guint                 : Read / Write

Description

The live adder allows to mix several streams into one by adding the data. Mixed data is clamped to the min/max values of the data format.

Unlike the adder, the liveadder mixes the streams according the their timestamps and waits for some milli-seconds before trying doing the mixing.

Last reviewed on 2008-02-10 (0.10.11)

Synopsis

Element Information

plugin

liveadder

author

Olivier Crete <olivier.crete@collabora.co.uk>

class

Generic/Audio

Element Pads

name

sink%d

direction

sink

presence

request

details

audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], endianness=(int){ 1234, 4321 }, width=(int){ 8, 16, 24, 32 }, depth=(int)[ 1, 32 ], signed=(boolean){ true, false }

audio/x-raw-float, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], endianness=(int){ 1234, 4321 }, width=(int){ 32, 64 }

name

src

direction

source

presence

always

details

audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], endianness=(int){ 1234, 4321 }, width=(int){ 8, 16, 24, 32 }, depth=(int)[ 1, 32 ], signed=(boolean){ true, false }

audio/x-raw-float, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], endianness=(int){ 1234, 4321 }, width=(int){ 32, 64 }

Details

struct GstLiveAdder

struct GstLiveAdder;

The adder object structure.

Property Details

The "latency" property

  "latency"                  guint                 : Read / Write

Amount of data to buffer.

Default value: 60

See Also

adder