sdlvideosink

sdlvideosink — An SDL-based videosink

Synopsis

struct              GstSDLVideoSink;

Object Hierarchy

  GObject
   +----GstObject
         +----GstElement
               +----GstBaseSink
                     +----GstVideoSink
                           +----GstSDLVideoSink

Implemented Interfaces

GstSDLVideoSink implements GstImplementsInterface, GstXOverlay and GstNavigation.

Properties

  "fullscreen"               gboolean              : Read / Write

Description

Synopsis

Element Information

plugin

sdl

author

Ronald Bultje <rbultje@ronald.bitfreak.net>, Edgard Lima <edgard.lima@indt.org.br>, Jan Schmidt <thaytan@mad.scientist.com>

class

Sink/Video

Element Pads

name

sink

direction

sink

presence

always

details

video/x-raw-yuv, format=(fourcc)I420, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 100/1 ]

video/x-raw-yuv, format=(fourcc)YV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 100/1 ]

video/x-raw-yuv, format=(fourcc)YUY2, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 100/1 ]

video/x-raw-yuv, format=(fourcc)YVYU, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 100/1 ]

video/x-raw-yuv, format=(fourcc)UYVY, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 100/1 ]

Details

struct GstSDLVideoSink

struct GstSDLVideoSink;

Property Details

The "fullscreen" property

  "fullscreen"               gboolean              : Read / Write

If true it will be Full screen.

Default value: FALSE