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MessageExchangeDefinition
gdcmULAction.h
Go to the documentation of this file.
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/*=========================================================================
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*
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* Copyright Insight Software Consortium
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0.txt
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*=========================================================================*/
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#ifndef GDCMULACTION_H
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#define GDCMULACTION_H
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#include "
gdcmNetworkStateID.h
"
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#include "
gdcmULEvent.h
"
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#include "
gdcmULConnection.h
"
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namespace
gdcm {
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class
Subject;
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namespace
network {
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class
ULAction
{
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private
:
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//cannot copy a ULAction
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ULAction
(
const
ULAction
& inAction);
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protected
:
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public
:
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ULAction
() {};
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//make sure destructors are virtual to avoid memory leaks
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virtual
~ULAction
() {};
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virtual
EStateID
PerformAction
(
Subject
*s,
ULEvent
& inEvent,
ULConnection
& inConnection,
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bool
& outWaitingForEvent,
EEventID
& outRaisedEvent) = 0;
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};
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}
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}
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#endif // GDCMULACTION_H
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