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src
OpenFOAM
primitives
Vector2D
Vector2DI_.H
Go to the documentation of this file.
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace
Foam
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{
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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// Construct null
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template
<
class
Cmpt>
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inline
Vector2D<Cmpt>::Vector2D
()
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{}
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// Construct given VectorSpace
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template
<
class
Cmpt>
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inline
Vector2D<Cmpt>::Vector2D
(
const
VectorSpace
<
Vector2D<Cmpt>
, Cmpt, 2>& vs)
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:
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VectorSpace
<
Vector2D
<Cmpt>, Cmpt, 2>(vs)
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{}
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// Construct given three Cmpts
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template
<
class
Cmpt>
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inline
Vector2D<Cmpt>::Vector2D
(
const
Cmpt& vx,
const
Cmpt& vy)
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{
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this->v_[X] = vx;
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this->v_[
Y
] = vy;
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}
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// Construct from Istream
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template
<
class
Cmpt>
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inline
Vector2D<Cmpt>::Vector2D
(
Istream
& is)
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:
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VectorSpace
<
Vector2D
<Cmpt>, Cmpt, 2>(is)
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{}
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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template
<
class
Cmpt>
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inline
const
Cmpt&
Vector2D<Cmpt>::x
()
const
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{
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return
this->v_[X];
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}
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template
<
class
Cmpt>
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inline
const
Cmpt&
Vector2D<Cmpt>::y
()
const
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{
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return
this->v_[
Y
];
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}
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template
<
class
Cmpt>
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inline
Cmpt&
Vector2D<Cmpt>::x
()
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{
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return
this->v_[X];
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}
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template
<
class
Cmpt>
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inline
Cmpt&
Vector2D<Cmpt>::y
()
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{
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return
this->v_[
Y
];
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}
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// * * * * * * * * * * * * * * * Global Operators * * * * * * * * * * * * * //
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template
<
class
Cmpt>
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inline
typename
innerProduct<Vector2D<Cmpt>
,
Vector2D<Cmpt>
>
::type
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operator&
(
const
Vector2D<Cmpt>
&
v1
,
const
Vector2D<Cmpt>
&
v2
)
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{
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return
Cmpt(v1.
x
()*v2.
x
() + v1.
y
()*v2.
y
());
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}
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template
<
class
Cmpt>
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inline
scalar
Vector2D<Cmpt>::perp
(
const
Vector2D<Cmpt>
&
b
)
const
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{
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return
x()*b.
y
()-
y
()*b.
x
();
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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}
// End namespace Foam
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// ************************ vim: set sw=4 sts=4 et: ************************ //