35 void triSurface::writeSMESH(
const bool writeSorted, Ostream& os)
const
40 os <<
"# tetgen .smesh file" <<
endl
41 << ps.size() <<
" 3" <<
endl;
47 << ps[pointi].x() <<
' '
48 << ps[pointi].y() <<
' '
49 << ps[pointi].z() <<
endl;
69 patchFaceI < myPatches[patchI].size();
73 const label faceI = faceMap[faceIndex++];