21 mesh.nInternalPoints(),
25 if (nInternalPoints != -Pstream::nProcs())
27 Info<<
" internal points: " << nInternalPoints <<
nl;
29 if (
returnReduce(mesh.nInternalPoints(), minOp<label>()) == -1)
31 WarningIn(
"Foam::printMeshStats(const polyMesh&, const bool)")
32 <<
"Some processors have their points sorted into internal"
33 <<
" and external and some do not." <<
endl
34 <<
"This can cause problems later on." <<
endl;
38 if (allTopology && nInternalPoints != -Pstream::nProcs())
40 label nEdges =
returnReduce(mesh.nEdges(), sumOp<label>());
43 mesh.nInternalEdges(),
48 mesh.nInternal1Edges(),
53 mesh.nInternal0Edges(),
57 Info<<
" edges: " << nEdges << nl
58 <<
" internal edges: " << nInternalEdges << nl
59 <<
" internal edges using one boundary point: "
60 << nInternal1Edges-nInternal0Edges << nl
61 <<
" internal edges using two boundary points: "
62 << nInternalEdges-nInternal1Edges <<
nl;
66 <<
returnReduce(mesh.faces().size(), sumOp<label>()) << nl
67 <<
" internal faces: "
68 <<
returnReduce(mesh.faceNeighbour().size(), sumOp<label>()) << nl
70 <<
returnReduce(mesh.cells().size(), sumOp<label>()) << nl
71 <<
" boundary patches: "
72 << mesh.boundaryMesh().size() << nl
74 << mesh.pointZones().size() << nl
76 << mesh.faceZones().size() << nl
78 << mesh.cellZones().size() << nl
87 tetWedgeMatcher tetWedge;
99 for(label cellI = 0; cellI < mesh.nCells(); cellI++)
101 if (hex.isA(mesh, cellI))
105 else if (tet.isA(mesh, cellI))
109 else if (pyr.isA(mesh, cellI))
113 else if (prism.isA(mesh, cellI))
117 else if (wedge.isA(mesh, cellI))
121 else if (tetWedge.isA(mesh, cellI))
131 reduce(nHex,sumOp<label>());
132 reduce(nPrism,sumOp<label>());
133 reduce(nWedge,sumOp<label>());
134 reduce(nPyr,sumOp<label>());
135 reduce(nTetWedge,sumOp<label>());
136 reduce(nTet,sumOp<label>());
137 reduce(nUnknown,sumOp<label>());
139 Info<<
"Overall number of cells of each type:" << nl
140 <<
" hexahedra: " << nHex << nl
141 <<
" prisms: " << nPrism << nl
142 <<
" wedges: " << nWedge << nl
143 <<
" pyramids: " << nPyr << nl
144 <<
" tet wedges: " << nTetWedge << nl
145 <<
" tetrahedra: " << nTet << nl
146 <<
" polyhedra: " << nUnknown