AngleAxis() | AngleAxis< _Scalar > | [inline] |
AngleAxis(Scalar angle, const MatrixBase< Derived > &axis) | AngleAxis< _Scalar > | [inline] |
AngleAxis(const QuaternionBase< QuatDerived > &q) | AngleAxis< _Scalar > | [inline, explicit] |
AngleAxis(const MatrixBase< Derived > &m) | AngleAxis< _Scalar > | [inline, explicit] |
AngleAxis(const AngleAxis< OtherScalarType > &other) | AngleAxis< _Scalar > | [inline, explicit] |
cast() const | AngleAxis< _Scalar > | [inline] |
fromRotationMatrix(const MatrixBase< Derived > &m) | AngleAxis< _Scalar > | |
inverse() const | AngleAxis< _Scalar > | [inline] |
isApprox(const AngleAxis &other, typename NumTraits< Scalar >::Real prec=NumTraits< Scalar >::dummy_precision()) const | AngleAxis< _Scalar > | [inline] |
operator*(const AngleAxis &other) const | AngleAxis< _Scalar > | [inline] |
operator*(const QuaternionType &other) const | AngleAxis< _Scalar > | [inline] |
operator*(const QuaternionType &a, const AngleAxis &b) | AngleAxis< _Scalar > | [friend] |
operator=(const QuaternionBase< QuatDerived > &q) | AngleAxis< _Scalar > | |
operator=(const MatrixBase< Derived > &m) | AngleAxis< _Scalar > | |
Scalar typedef | AngleAxis< _Scalar > | |
toRotationMatrix(void) const | AngleAxis< _Scalar > |