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HepGeom::Normal3D< double > Member List
This is the complete list of members for HepGeom::Normal3D< double >, including all inherited members.
angle(const BasicVector3D< double > &v) constHepGeom::BasicVector3D< double >
angle(const BasicVector3D< double > &v) constHepGeom::BasicVector3D< double >
BasicVector3D()HepGeom::BasicVector3D< double > [inline, protected]
BasicVector3D(doublex1, doubley1, doublez1)HepGeom::BasicVector3D< double > [inline]
BasicVector3D(const BasicVector3D< float > &v)HepGeom::BasicVector3D< double > [inline]
BasicVector3D()HepGeom::BasicVector3D< double > [inline, protected]
BasicVector3D(doublex1, doubley1, doublez1)HepGeom::BasicVector3D< double > [inline]
BasicVector3D(const BasicVector3D< float > &v)HepGeom::BasicVector3D< double > [inline]
cosTheta() constHepGeom::BasicVector3D< double > [inline]
cosTheta() constHepGeom::BasicVector3D< double > [inline]
cross(const BasicVector3D< double > &v) constHepGeom::BasicVector3D< double > [inline]
cross(const BasicVector3D< double > &v) constHepGeom::BasicVector3D< double > [inline]
dot(const BasicVector3D< double > &v) constHepGeom::BasicVector3D< double > [inline]
dot(const BasicVector3D< double > &v) constHepGeom::BasicVector3D< double > [inline]
eta() constHepGeom::BasicVector3D< double > [inline]
eta() constHepGeom::BasicVector3D< double > [inline]
getEta() constHepGeom::BasicVector3D< double > [inline]
getEta() constHepGeom::BasicVector3D< double > [inline]
getPhi() constHepGeom::BasicVector3D< double > [inline]
getPhi() constHepGeom::BasicVector3D< double > [inline]
getR() constHepGeom::BasicVector3D< double > [inline]
getR() constHepGeom::BasicVector3D< double > [inline]
getTheta() constHepGeom::BasicVector3D< double > [inline]
getTheta() constHepGeom::BasicVector3D< double > [inline]
mag() constHepGeom::BasicVector3D< double > [inline]
mag() constHepGeom::BasicVector3D< double > [inline]
mag2() constHepGeom::BasicVector3D< double > [inline]
mag2() constHepGeom::BasicVector3D< double > [inline]
Normal3D()HepGeom::Normal3D< double > [inline]
Normal3D(double x1, double y1, double z1)HepGeom::Normal3D< double > [inline]
Normal3D(const float *a)HepGeom::Normal3D< double > [inline, explicit]
Normal3D(const double *a)HepGeom::Normal3D< double > [inline, explicit]
Normal3D(const Normal3D< double > &v)HepGeom::Normal3D< double > [inline]
Normal3D(const BasicVector3D< float > &v)HepGeom::Normal3D< double > [inline]
Normal3D(const BasicVector3D< double > &v)HepGeom::Normal3D< double > [inline]
Normal3D(const CLHEP::Hep3Vector &v)HepGeom::Normal3D< double > [inline]
Normal3D()HepGeom::Normal3D< double > [inline]
Normal3D(double x1, double y1, double z1)HepGeom::Normal3D< double > [inline]
Normal3D(const float *a)HepGeom::Normal3D< double > [inline, explicit]
Normal3D(const double *a)HepGeom::Normal3D< double > [inline, explicit]
Normal3D(const Normal3D< double > &v)HepGeom::Normal3D< double > [inline]
Normal3D(const BasicVector3D< float > &v)HepGeom::Normal3D< double > [inline]
Normal3D(const BasicVector3D< double > &v)HepGeom::Normal3D< double > [inline]
Normal3D(const CLHEP::Hep3Vector &v)HepGeom::Normal3D< double > [inline]
NUM_COORDINATES enum valueHepGeom::BasicVector3D< double >
operator CLHEP::Hep3Vector() const HepGeom::Normal3D< double > [inline]
operator CLHEP::Hep3Vector() const HepGeom::Normal3D< double > [inline]
operator const double *() constHepGeom::BasicVector3D< double > [inline]
operator const double *() constHepGeom::BasicVector3D< double > [inline]
operator double *()HepGeom::BasicVector3D< double > [inline]
operator double *()HepGeom::BasicVector3D< double > [inline]
operator()(int i) constHepGeom::BasicVector3D< double > [inline]
operator()(int i)HepGeom::BasicVector3D< double > [inline]
operator()(int i) constHepGeom::BasicVector3D< double > [inline]
operator()(int i)HepGeom::BasicVector3D< double > [inline]
operator*=(double a)HepGeom::BasicVector3D< double > [inline]
operator*=(double a)HepGeom::BasicVector3D< double > [inline]
operator+=(const BasicVector3D< double > &v)HepGeom::BasicVector3D< double > [inline]
operator+=(const BasicVector3D< double > &v)HepGeom::BasicVector3D< double > [inline]
operator-=(const BasicVector3D< double > &v)HepGeom::BasicVector3D< double > [inline]
operator-=(const BasicVector3D< double > &v)HepGeom::BasicVector3D< double > [inline]
operator/=(double a)HepGeom::BasicVector3D< double > [inline]
operator/=(double a)HepGeom::BasicVector3D< double > [inline]
operator=(const Normal3D< double > &v)HepGeom::Normal3D< double > [inline]
operator=(const BasicVector3D< float > &v)HepGeom::Normal3D< double > [inline]
operator=(const BasicVector3D< double > &v)HepGeom::Normal3D< double > [inline]
operator=(const Normal3D< double > &v)HepGeom::Normal3D< double > [inline]
operator=(const BasicVector3D< float > &v)HepGeom::Normal3D< double > [inline]
operator=(const BasicVector3D< double > &v)HepGeom::Normal3D< double > [inline]
operator[](int i) constHepGeom::BasicVector3D< double > [inline]
operator[](int i)HepGeom::BasicVector3D< double > [inline]
operator[](int i) constHepGeom::BasicVector3D< double > [inline]
operator[](int i)HepGeom::BasicVector3D< double > [inline]
orthogonal() constHepGeom::BasicVector3D< double > [inline]
orthogonal() constHepGeom::BasicVector3D< double > [inline]
perp() constHepGeom::BasicVector3D< double > [inline]
perp(const BasicVector3D< double > &v) constHepGeom::BasicVector3D< double > [inline]
perp() constHepGeom::BasicVector3D< double > [inline]
perp(const BasicVector3D< double > &v) constHepGeom::BasicVector3D< double > [inline]
perp2() constHepGeom::BasicVector3D< double > [inline]
perp2(const BasicVector3D< double > &v) constHepGeom::BasicVector3D< double > [inline]
perp2() constHepGeom::BasicVector3D< double > [inline]
perp2(const BasicVector3D< double > &v) constHepGeom::BasicVector3D< double > [inline]
phi() constHepGeom::BasicVector3D< double > [inline]
phi() constHepGeom::BasicVector3D< double > [inline]
pseudoRapidity() constHepGeom::BasicVector3D< double >
pseudoRapidity() constHepGeom::BasicVector3D< double >
r() constHepGeom::BasicVector3D< double > [inline]
r() constHepGeom::BasicVector3D< double > [inline]
rho() constHepGeom::BasicVector3D< double > [inline]
rho() constHepGeom::BasicVector3D< double > [inline]
rotate(doublea, const BasicVector3D< double > &v)HepGeom::BasicVector3D< double >
rotate(doublea, const BasicVector3D< double > &v)HepGeom::BasicVector3D< double >
rotateX(doublea)HepGeom::BasicVector3D< double >
rotateX(doublea)HepGeom::BasicVector3D< double >
rotateY(doublea)HepGeom::BasicVector3D< double >
rotateY(doublea)HepGeom::BasicVector3D< double >
rotateZ(doublea)HepGeom::BasicVector3D< double >
rotateZ(doublea)HepGeom::BasicVector3D< double >
set(doublex1, doubley1, doublez1)HepGeom::BasicVector3D< double > [inline]
set(doublex1, doubley1, doublez1)HepGeom::BasicVector3D< double > [inline]
setEta(doublea)HepGeom::BasicVector3D< double >
setEta(doublea)HepGeom::BasicVector3D< double >
setMag(doublema)HepGeom::BasicVector3D< double > [inline]
setMag(doublema)HepGeom::BasicVector3D< double > [inline]
setPerp(doublerh)HepGeom::BasicVector3D< double > [inline]
setPerp(doublerh)HepGeom::BasicVector3D< double > [inline]
setPhi(doubleph)HepGeom::BasicVector3D< double > [inline]
setPhi(doubleph)HepGeom::BasicVector3D< double > [inline]
setR(doublema)HepGeom::BasicVector3D< double > [inline]
setR(doublema)HepGeom::BasicVector3D< double > [inline]
setTheta(doubleth)HepGeom::BasicVector3D< double > [inline]
setTheta(doubleth)HepGeom::BasicVector3D< double > [inline]
setX(doublea)HepGeom::BasicVector3D< double > [inline]
setX(doublea)HepGeom::BasicVector3D< double > [inline]
setY(doublea)HepGeom::BasicVector3D< double > [inline]
setY(doublea)HepGeom::BasicVector3D< double > [inline]
setZ(doublea)HepGeom::BasicVector3D< double > [inline]
setZ(doublea)HepGeom::BasicVector3D< double > [inline]
SIZE enum valueHepGeom::BasicVector3D< double >
theta() constHepGeom::BasicVector3D< double > [inline]
theta() constHepGeom::BasicVector3D< double > [inline]
transform(const Transform3D &m)HepGeom::Normal3D< double >
transform(const Transform3D &m)HepGeom::Normal3D< double >
unit() constHepGeom::BasicVector3D< double > [inline]
unit() constHepGeom::BasicVector3D< double > [inline]
v_HepGeom::BasicVector3D< double > [protected]
X enum valueHepGeom::BasicVector3D< double >
x() constHepGeom::BasicVector3D< double > [inline]
x() constHepGeom::BasicVector3D< double > [inline]
y() constHepGeom::BasicVector3D< double > [inline]
y() constHepGeom::BasicVector3D< double > [inline]
Y enum valueHepGeom::BasicVector3D< double >
Z enum valueHepGeom::BasicVector3D< double >
z() constHepGeom::BasicVector3D< double > [inline]
z() constHepGeom::BasicVector3D< double > [inline]
~BasicVector3D()HepGeom::BasicVector3D< double > [inline, virtual]
~BasicVector3D()HepGeom::BasicVector3D< double > [inline, virtual]
~Normal3D()HepGeom::Normal3D< double > [inline]
~Normal3D()HepGeom::Normal3D< double > [inline]