CLHEP VERSION Reference Documentation
   
CLHEP Home Page     CLHEP Documentation     CLHEP Bug Reports

Public Types | Public Member Functions | Protected Member Functions | Protected Attributes | Related Functions
HepGeom::BasicVector3D< T > Class Template Reference

#include <BasicVector3D.h>

Inheritance diagram for HepGeom::BasicVector3D< T >:
HepGeom::Normal3D< T > HepGeom::Normal3D< T > HepGeom::Point3D< T > HepGeom::Point3D< T > HepGeom::Vector3D< T > HepGeom::Vector3D< T >

List of all members.

Public Types

enum  {
  X = 0, Y = 1, Z = 2, NUM_COORDINATES = 3,
  SIZE = NUM_COORDINATES
}
enum  {
  X = 0, Y = 1, Z = 2, NUM_COORDINATES = 3,
  SIZE = NUM_COORDINATES
}

Public Member Functions

 BasicVector3D (T x1, T y1, T z1)
 BasicVector3D (const BasicVector3D< float > &v)
virtual ~BasicVector3D ()
 operator T * ()
 operator const T * () const
 operator CLHEP::Hep3Vector () const
BasicVector3D< T > & operator= (const BasicVector3D< T > &v)
BasicVector3D< T > & operator+= (const BasicVector3D< T > &v)
BasicVector3D< T > & operator-= (const BasicVector3D< T > &v)
BasicVector3D< T > & operator*= (double a)
BasicVector3D< T > & operator/= (double a)
operator() (int i) const
operator[] (int i) const
T & operator() (int i)
T & operator[] (int i)
x () const
y () const
z () const
void setX (T a)
void setY (T a)
void setZ (T a)
void set (T x1, T y1, T z1)
perp2 () const
perp () const
rho () const
void setPerp (T rh)
mag2 () const
mag () const
r () const
phi () const
theta () const
cosTheta () const
getR () const
getPhi () const
getTheta () const
void setMag (T ma)
void setR (T ma)
void setPhi (T ph)
void setTheta (T th)
pseudoRapidity () const
eta () const
getEta () const
void setEta (T a)
dot (const BasicVector3D< T > &v) const
BasicVector3D< T > cross (const BasicVector3D< T > &v) const
perp2 (const BasicVector3D< T > &v) const
perp (const BasicVector3D< T > &v) const
angle (const BasicVector3D< T > &v) const
BasicVector3D< T > unit () const
BasicVector3D< T > orthogonal () const
BasicVector3D< T > & rotateX (T a)
BasicVector3D< T > & rotateY (T a)
BasicVector3D< T > & rotateZ (T a)
BasicVector3D< T > & rotate (T a, const BasicVector3D< T > &v)
 BasicVector3D (T x1, T y1, T z1)
 BasicVector3D (const BasicVector3D< float > &v)
virtual ~BasicVector3D ()
 operator T * ()
 operator const T * () const
 operator CLHEP::Hep3Vector () const
BasicVector3D< T > & operator= (const BasicVector3D< T > &v)
BasicVector3D< T > & operator+= (const BasicVector3D< T > &v)
BasicVector3D< T > & operator-= (const BasicVector3D< T > &v)
BasicVector3D< T > & operator*= (double a)
BasicVector3D< T > & operator/= (double a)
operator() (int i) const
operator[] (int i) const
T & operator() (int i)
T & operator[] (int i)
x () const
y () const
z () const
void setX (T a)
void setY (T a)
void setZ (T a)
void set (T x1, T y1, T z1)
perp2 () const
perp () const
rho () const
void setPerp (T rh)
mag2 () const
mag () const
r () const
phi () const
theta () const
cosTheta () const
getR () const
getPhi () const
getTheta () const
void setMag (T ma)
void setR (T ma)
void setPhi (T ph)
void setTheta (T th)
pseudoRapidity () const
eta () const
getEta () const
void setEta (T a)
dot (const BasicVector3D< T > &v) const
BasicVector3D< T > cross (const BasicVector3D< T > &v) const
perp2 (const BasicVector3D< T > &v) const
perp (const BasicVector3D< T > &v) const
angle (const BasicVector3D< T > &v) const
BasicVector3D< T > unit () const
BasicVector3D< T > orthogonal () const
BasicVector3D< T > & rotateX (T a)
BasicVector3D< T > & rotateY (T a)
BasicVector3D< T > & rotateZ (T a)
BasicVector3D< T > & rotate (T a, const BasicVector3D< T > &v)
template<>
float pseudoRapidity () const
template<>
void setEta (float a)
template<>
float angle (const BasicVector3D< float > &v) const
template<>
BasicVector3D< float > & rotateX (float a)
template<>
BasicVector3D< float > & rotateY (float a)
template<>
BasicVector3D< float > & rotateZ (float a)
template<>
BasicVector3D< float > & rotate (float a, const BasicVector3D< float > &v)
template<>
double pseudoRapidity () const
template<>
void setEta (double a)
template<>
double angle (const BasicVector3D< double > &v) const
template<>
BasicVector3D< double > & rotateX (double a)
template<>
BasicVector3D< double > & rotateY (double a)
template<>
BasicVector3D< double > & rotateZ (double a)
template<>
BasicVector3D< double > & rotate (double a, const BasicVector3D< double > &v)

Protected Member Functions

 BasicVector3D ()
 BasicVector3D ()

Protected Attributes

v_ [3]

Related Functions

(Note that these are not member functions.)

std::ostream & operator<< (std::ostream &, const BasicVector3D< float > &)
std::istream & operator>> (std::istream &, BasicVector3D< float > &)
BasicVector3D< float > operator+ (const BasicVector3D< float > &v)
BasicVector3D< float > operator+ (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
BasicVector3D< float > operator- (const BasicVector3D< float > &v)
BasicVector3D< float > operator- (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
BasicVector3D< float > operator* (const BasicVector3D< float > &v, double a)
float operator* (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
BasicVector3D< float > operator* (double a, const BasicVector3D< float > &v)
BasicVector3D< float > operator/ (const BasicVector3D< float > &v, double a)
bool operator== (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
bool operator!= (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
std::ostream & operator<< (std::ostream &, const BasicVector3D< double > &)
std::istream & operator>> (std::istream &, BasicVector3D< double > &)
BasicVector3D< doubleoperator+ (const BasicVector3D< double > &v)
BasicVector3D< doubleoperator+ (const BasicVector3D< double > &a, const BasicVector3D< double > &b)
BasicVector3D< doubleoperator- (const BasicVector3D< double > &v)
BasicVector3D< doubleoperator- (const BasicVector3D< double > &a, const BasicVector3D< double > &b)
BasicVector3D< doubleoperator* (const BasicVector3D< double > &v, double a)
double operator* (const BasicVector3D< double > &a, const BasicVector3D< double > &b)
BasicVector3D< doubleoperator* (double a, const BasicVector3D< double > &v)
BasicVector3D< doubleoperator/ (const BasicVector3D< double > &v, double a)
bool operator== (const BasicVector3D< double > &a, const BasicVector3D< double > &b)
bool operator!= (const BasicVector3D< double > &a, const BasicVector3D< double > &b)
std::ostream & operator<< (std::ostream &, const BasicVector3D< float > &)
std::istream & operator>> (std::istream &, BasicVector3D< float > &)
BasicVector3D< float > operator+ (const BasicVector3D< float > &v)
BasicVector3D< float > operator+ (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
BasicVector3D< float > operator- (const BasicVector3D< float > &v)
BasicVector3D< float > operator- (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
BasicVector3D< float > operator* (const BasicVector3D< float > &v, double a)
float operator* (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
BasicVector3D< float > operator* (double a, const BasicVector3D< float > &v)
BasicVector3D< float > operator/ (const BasicVector3D< float > &v, double a)
bool operator== (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
bool operator!= (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
std::ostream & operator<< (std::ostream &, const BasicVector3D< double > &)
std::istream & operator>> (std::istream &, BasicVector3D< double > &)
BasicVector3D< doubleoperator+ (const BasicVector3D< double > &v)
BasicVector3D< doubleoperator+ (const BasicVector3D< double > &a, const BasicVector3D< double > &b)
BasicVector3D< doubleoperator- (const BasicVector3D< double > &v)
BasicVector3D< doubleoperator- (const BasicVector3D< double > &a, const BasicVector3D< double > &b)
BasicVector3D< doubleoperator* (const BasicVector3D< double > &v, double a)
double operator* (const BasicVector3D< double > &a, const BasicVector3D< double > &b)
BasicVector3D< doubleoperator* (double a, const BasicVector3D< double > &v)
BasicVector3D< doubleoperator/ (const BasicVector3D< double > &v, double a)
bool operator== (const BasicVector3D< double > &a, const BasicVector3D< double > &b)
bool operator!= (const BasicVector3D< double > &a, const BasicVector3D< double > &b)

Detailed Description

template<class T>
class HepGeom::BasicVector3D< T >

Base class for Point3D<T>, Vector3D<T> and Normal3D<T>. It defines only common functionality for those classes and should not be used as separate class.

Author:
Evgeni Chernyaev <Evgueni.Tcherniaev@cern.ch>

Definition at line 28 of file CLHEP/Geometry/BasicVector3D.h.


Member Enumeration Documentation

template<class T>
anonymous enum

Safe indexing of the coordinates when using with matrices, arrays, etc.

Enumerator:
X 

index for x-component

Y 

index for y-component

Z 

index for z-component

NUM_COORDINATES 

number of components

SIZE 

number of components

Definition at line 42 of file Geometry/BasicVector3D.h.

template<class T>
anonymous enum

Safe indexing of the coordinates when using with matrices, arrays, etc.

Enumerator:
X 

index for x-component

Y 

index for y-component

Z 

index for z-component

NUM_COORDINATES 

number of components

SIZE 

number of components

Definition at line 42 of file CLHEP/Geometry/BasicVector3D.h.


Constructor & Destructor Documentation

template<class T>
HepGeom::BasicVector3D< T >::BasicVector3D ( ) [inline, protected]

Default constructor. It is protected - this class should not be instantiated directly.

Definition at line 36 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
HepGeom::BasicVector3D< T >::BasicVector3D ( x1,
y1,
z1 
) [inline]

Constructor from three numbers.

Definition at line 52 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
HepGeom::BasicVector3D< T >::BasicVector3D ( const BasicVector3D< float > &  v) [inline]

Copy constructor. Note: BasicVector3D<double> has constructors from BasicVector3D<double> (provided by compiler) and from BasicVector3D<float> (defined in this file); BasicVector3D<float> has only the last one.

Definition at line 61 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
virtual HepGeom::BasicVector3D< T >::~BasicVector3D ( ) [inline, virtual]

Destructor.

Definition at line 67 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
HepGeom::BasicVector3D< T >::BasicVector3D ( ) [inline, protected]

Default constructor. It is protected - this class should not be instantiated directly.

Definition at line 36 of file Geometry/BasicVector3D.h.

template<class T>
HepGeom::BasicVector3D< T >::BasicVector3D ( x1,
y1,
z1 
) [inline]

Constructor from three numbers.

Definition at line 52 of file Geometry/BasicVector3D.h.

template<class T>
HepGeom::BasicVector3D< T >::BasicVector3D ( const BasicVector3D< float > &  v) [inline]

Copy constructor. Note: BasicVector3D<double> has constructors from BasicVector3D<double> (provided by compiler) and from BasicVector3D<float> (defined in this file); BasicVector3D<float> has only the last one.

Definition at line 61 of file Geometry/BasicVector3D.h.

template<class T>
virtual HepGeom::BasicVector3D< T >::~BasicVector3D ( ) [inline, virtual]

Destructor.

Definition at line 67 of file Geometry/BasicVector3D.h.


Member Function Documentation

template<>
float HepGeom::BasicVector3D< float >::angle ( const BasicVector3D< float > &  v) const

Definition at line 37 of file BasicVector3D.cc.

References CLHEP::dot(), and HepGeom::BasicVector3D< T >::mag().

template<>
double HepGeom::BasicVector3D< double >::angle ( const BasicVector3D< double > &  v) const

Definition at line 193 of file BasicVector3D.cc.

References CLHEP::dot(), and HepGeom::BasicVector3D< T >::mag().

template<class T>
T HepGeom::BasicVector3D< T >::angle ( const BasicVector3D< T > &  v) const

Returns angle w.r.t. another vector.

template<class T>
T HepGeom::BasicVector3D< T >::angle ( const BasicVector3D< T > &  v) const

Returns angle w.r.t. another vector.

template<class T>
T HepGeom::BasicVector3D< T >::cosTheta ( ) const [inline]

Gets cosine of polar angle.

Definition at line 212 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::cosTheta ( ) const [inline]

Gets cosine of polar angle.

Definition at line 212 of file Geometry/BasicVector3D.h.

template<class T>
BasicVector3D<T> HepGeom::BasicVector3D< T >::cross ( const BasicVector3D< T > &  v) const [inline]

Vector product.

Definition at line 276 of file CLHEP/Geometry/BasicVector3D.h.

Referenced by HepGeom::Transform3D::Transform3D().

template<class T>
BasicVector3D<T> HepGeom::BasicVector3D< T >::cross ( const BasicVector3D< T > &  v) const [inline]

Vector product.

Definition at line 276 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::dot ( const BasicVector3D< T > &  v) const [inline]
template<class T>
T HepGeom::BasicVector3D< T >::dot ( const BasicVector3D< T > &  v) const [inline]

Scalar product.

Definition at line 270 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::eta ( ) const [inline]

Gets pseudo-rapidity.

Definition at line 255 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::eta ( ) const [inline]

Gets pseudo-rapidity.

Definition at line 255 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::getEta ( ) const [inline]

Gets pseudo-rapidity.

Definition at line 258 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::getEta ( ) const [inline]

Gets pseudo-rapidity.

Definition at line 258 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::getPhi ( ) const [inline]

Gets phi-component in spherical coordinate system

Definition at line 219 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::getPhi ( ) const [inline]

Gets phi-component in spherical coordinate system

Definition at line 219 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::getR ( ) const [inline]

Gets r-component in spherical coordinate system

Definition at line 216 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::getR ( ) const [inline]

Gets r-component in spherical coordinate system

Definition at line 216 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::getTheta ( ) const [inline]

Gets theta-component in spherical coordinate system

Definition at line 222 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::getTheta ( ) const [inline]

Gets theta-component in spherical coordinate system

Definition at line 222 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::mag ( ) const [inline]

Gets magnitude of the vector.

Definition at line 196 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::mag ( ) const [inline]
template<class T>
T HepGeom::BasicVector3D< T >::mag2 ( ) const [inline]

Gets magnitude squared of the vector.

Definition at line 193 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::mag2 ( ) const [inline]
template<class T>
HepGeom::BasicVector3D< T >::operator CLHEP::Hep3Vector ( ) const [inline]

Conversion (cast) to CLHEP::Hep3Vector. This operator is needed only for backward compatibility and in principle should not exit.

Reimplemented in HepGeom::Point3D< double >, HepGeom::Point3D< double >, HepGeom::Normal3D< double >, HepGeom::Vector3D< double >, HepGeom::Normal3D< double >, and HepGeom::Vector3D< double >.

Definition at line 86 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
HepGeom::BasicVector3D< T >::operator CLHEP::Hep3Vector ( ) const [inline]

Conversion (cast) to CLHEP::Hep3Vector. This operator is needed only for backward compatibility and in principle should not exit.

Reimplemented in HepGeom::Point3D< double >, HepGeom::Point3D< double >, HepGeom::Normal3D< double >, HepGeom::Vector3D< double >, HepGeom::Normal3D< double >, and HepGeom::Vector3D< double >.

Definition at line 86 of file Geometry/BasicVector3D.h.

template<class T>
HepGeom::BasicVector3D< T >::operator const T * ( ) const [inline]

Conversion (cast) to ordinary const array.

Definition at line 79 of file CLHEP/Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::v_.

template<class T>
HepGeom::BasicVector3D< T >::operator const T * ( ) const [inline]

Conversion (cast) to ordinary const array.

Definition at line 79 of file Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::v_.

template<class T>
HepGeom::BasicVector3D< T >::operator T * ( ) [inline]

Conversion (cast) to ordinary array.

Definition at line 75 of file CLHEP/Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::v_.

template<class T>
HepGeom::BasicVector3D< T >::operator T * ( ) [inline]

Conversion (cast) to ordinary array.

Definition at line 75 of file Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::v_.

template<class T>
T HepGeom::BasicVector3D< T >::operator() ( int  i) const [inline]

Gets components by index.

Definition at line 124 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::operator() ( int  i) const [inline]

Gets components by index.

Definition at line 124 of file Geometry/BasicVector3D.h.

template<class T>
T& HepGeom::BasicVector3D< T >::operator() ( int  i) [inline]

Sets components by index.

Definition at line 131 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
T& HepGeom::BasicVector3D< T >::operator() ( int  i) [inline]

Sets components by index.

Definition at line 131 of file Geometry/BasicVector3D.h.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator*= ( double  a) [inline]

Multiplication by scalar.

Definition at line 109 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator*= ( double  a) [inline]

Multiplication by scalar.

Definition at line 109 of file Geometry/BasicVector3D.h.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator+= ( const BasicVector3D< T > &  v) [inline]

Addition.

Definition at line 99 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator+= ( const BasicVector3D< T > &  v) [inline]

Addition.

Definition at line 99 of file Geometry/BasicVector3D.h.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator-= ( const BasicVector3D< T > &  v) [inline]

Subtraction.

Definition at line 104 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator-= ( const BasicVector3D< T > &  v) [inline]

Subtraction.

Definition at line 104 of file Geometry/BasicVector3D.h.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator/= ( double  a) [inline]

Division by scalar.

Definition at line 114 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator/= ( double  a) [inline]

Division by scalar.

Definition at line 114 of file Geometry/BasicVector3D.h.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator= ( const BasicVector3D< T > &  v) [inline]
template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator= ( const BasicVector3D< T > &  v) [inline]
template<class T>
T HepGeom::BasicVector3D< T >::operator[] ( int  i) const [inline]

Gets components by index.

Definition at line 127 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::operator[] ( int  i) const [inline]

Gets components by index.

Definition at line 127 of file Geometry/BasicVector3D.h.

template<class T>
T& HepGeom::BasicVector3D< T >::operator[] ( int  i) [inline]

Sets components by index.

Definition at line 134 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
T& HepGeom::BasicVector3D< T >::operator[] ( int  i) [inline]

Sets components by index.

Definition at line 134 of file Geometry/BasicVector3D.h.

template<class T>
BasicVector3D<T> HepGeom::BasicVector3D< T >::orthogonal ( ) const [inline]

Returns orthogonal vector.

Definition at line 313 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
BasicVector3D<T> HepGeom::BasicVector3D< T >::orthogonal ( ) const [inline]

Returns orthogonal vector.

Definition at line 313 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::perp ( ) const [inline]

Gets transverse component.

Definition at line 173 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::perp ( ) const [inline]
template<class T>
T HepGeom::BasicVector3D< T >::perp ( const BasicVector3D< T > &  v) const [inline]

Returns transverse component w.r.t. given axis.

Definition at line 291 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::perp ( const BasicVector3D< T > &  v) const [inline]

Returns transverse component w.r.t. given axis.

Definition at line 291 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::perp2 ( ) const [inline]

Gets transverse component squared.

Definition at line 170 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::perp2 ( ) const [inline]

Gets transverse component squared.

Definition at line 170 of file CLHEP/Geometry/BasicVector3D.h.

Referenced by HepGeom::BasicVector3D< float >::perp().

template<class T>
T HepGeom::BasicVector3D< T >::perp2 ( const BasicVector3D< T > &  v) const [inline]

Returns transverse component w.r.t. given axis squared.

Definition at line 284 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::perp2 ( const BasicVector3D< T > &  v) const [inline]

Returns transverse component w.r.t. given axis squared.

Definition at line 284 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::phi ( ) const [inline]

Gets azimuth angle.

Definition at line 202 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::phi ( ) const [inline]
template<>
float HepGeom::BasicVector3D< float >::pseudoRapidity ( ) const

Definition at line 14 of file BasicVector3D.cc.

Definition at line 170 of file BasicVector3D.cc.

template<class T>
T HepGeom::BasicVector3D< T >::pseudoRapidity ( ) const

Gets pseudo-rapidity: -ln(tan(theta/2))

Referenced by HepGeom::BasicVector3D< float >::eta(), and HepGeom::BasicVector3D< float >::getEta().

template<class T>
T HepGeom::BasicVector3D< T >::pseudoRapidity ( ) const

Gets pseudo-rapidity: -ln(tan(theta/2))

template<class T>
T HepGeom::BasicVector3D< T >::r ( ) const [inline]

Gets r-component in spherical coordinate system

Definition at line 199 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::r ( ) const [inline]

Gets r-component in spherical coordinate system

Definition at line 199 of file CLHEP/Geometry/BasicVector3D.h.

Referenced by HepGeom::BasicVector3D< float >::getR().

template<class T>
T HepGeom::BasicVector3D< T >::rho ( ) const [inline]

Gets rho-component in cylindrical coordinate system

Definition at line 176 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::rho ( ) const [inline]

Gets rho-component in cylindrical coordinate system

Definition at line 176 of file CLHEP/Geometry/BasicVector3D.h.

template<>
BasicVector3D< float > & HepGeom::BasicVector3D< float >::rotate ( float  a,
const BasicVector3D< float > &  v 
)
template<>
BasicVector3D< double > & HepGeom::BasicVector3D< double >::rotate ( double  a,
const BasicVector3D< double > &  v 
)
template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::rotate ( a,
const BasicVector3D< T > &  v 
)

Rotates around the axis specified by another vector.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::rotate ( a,
const BasicVector3D< T > &  v 
)

Rotates around the axis specified by another vector.

template<>
BasicVector3D< float > & HepGeom::BasicVector3D< float >::rotateX ( float  a)

Definition at line 50 of file BasicVector3D.cc.

Definition at line 206 of file BasicVector3D.cc.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::rotateX ( a)

Rotates around x-axis.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::rotateX ( a)

Rotates around x-axis.

template<>
BasicVector3D< float > & HepGeom::BasicVector3D< float >::rotateY ( float  a)

Definition at line 59 of file BasicVector3D.cc.

Definition at line 215 of file BasicVector3D.cc.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::rotateY ( a)

Rotates around y-axis.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::rotateY ( a)

Rotates around y-axis.

template<>
BasicVector3D< float > & HepGeom::BasicVector3D< float >::rotateZ ( float  a)

Definition at line 68 of file BasicVector3D.cc.

Definition at line 224 of file BasicVector3D.cc.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::rotateZ ( a)

Rotates around z-axis.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::rotateZ ( a)

Rotates around z-axis.

template<class T>
void HepGeom::BasicVector3D< T >::set ( x1,
y1,
z1 
) [inline]

Sets components in cartesian coordinate system.

Definition at line 162 of file Geometry/BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::set ( x1,
y1,
z1 
) [inline]

Sets components in cartesian coordinate system.

Definition at line 162 of file CLHEP/Geometry/BasicVector3D.h.

template<>
void HepGeom::BasicVector3D< float >::setEta ( float  a)

Definition at line 24 of file BasicVector3D.cc.

template<>
void HepGeom::BasicVector3D< double >::setEta ( double  a)

Definition at line 180 of file BasicVector3D.cc.

template<class T>
void HepGeom::BasicVector3D< T >::setEta ( a)

Sets pseudo-rapidity, keeping magnitude and phi fixed.

template<class T>
void HepGeom::BasicVector3D< T >::setEta ( a)

Sets pseudo-rapidity, keeping magnitude and phi fixed.

template<class T>
void HepGeom::BasicVector3D< T >::setMag ( ma) [inline]

Sets magnitude.

Definition at line 226 of file CLHEP/Geometry/BasicVector3D.h.

Referenced by HepGeom::BasicVector3D< float >::setR().

template<class T>
void HepGeom::BasicVector3D< T >::setMag ( ma) [inline]

Sets magnitude.

Definition at line 226 of file Geometry/BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setPerp ( rh) [inline]

Sets transverse component keeping phi and z constant.

Definition at line 180 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setPerp ( rh) [inline]

Sets transverse component keeping phi and z constant.

Definition at line 180 of file Geometry/BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setPhi ( ph) [inline]

Sets phi-component in spherical coordinate system.

Definition at line 237 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setPhi ( ph) [inline]

Sets phi-component in spherical coordinate system.

Definition at line 237 of file Geometry/BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setR ( ma) [inline]

Sets r-component in spherical coordinate system.

Definition at line 234 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setR ( ma) [inline]

Sets r-component in spherical coordinate system.

Definition at line 234 of file Geometry/BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setTheta ( th) [inline]

Sets theta-component in spherical coordinate system.

Definition at line 240 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setTheta ( th) [inline]

Sets theta-component in spherical coordinate system.

Definition at line 240 of file Geometry/BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setX ( a) [inline]

Sets x-component in cartesian coordinate system.

Definition at line 152 of file CLHEP/Geometry/BasicVector3D.h.

Referenced by HepGeom::operator>>(), and HepGeom::BasicVector3D< float >::setPhi().

template<class T>
void HepGeom::BasicVector3D< T >::setX ( a) [inline]

Sets x-component in cartesian coordinate system.

Definition at line 152 of file Geometry/BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setY ( a) [inline]

Sets y-component in cartesian coordinate system.

Definition at line 155 of file Geometry/BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setY ( a) [inline]

Sets y-component in cartesian coordinate system.

Definition at line 155 of file CLHEP/Geometry/BasicVector3D.h.

Referenced by HepGeom::operator>>(), and HepGeom::BasicVector3D< float >::setPhi().

template<class T>
void HepGeom::BasicVector3D< T >::setZ ( a) [inline]

Sets z-component in cartesian coordinate system.

Definition at line 158 of file CLHEP/Geometry/BasicVector3D.h.

Referenced by HepGeom::operator>>().

template<class T>
void HepGeom::BasicVector3D< T >::setZ ( a) [inline]

Sets z-component in cartesian coordinate system.

Definition at line 158 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::theta ( ) const [inline]

Gets polar angle.

Definition at line 207 of file CLHEP/Geometry/BasicVector3D.h.

Referenced by HepGeom::BasicVector3D< float >::getTheta().

template<class T>
T HepGeom::BasicVector3D< T >::theta ( ) const [inline]

Gets polar angle.

Definition at line 207 of file Geometry/BasicVector3D.h.

template<class T>
BasicVector3D<T> HepGeom::BasicVector3D< T >::unit ( ) const [inline]

Returns unit vector parallel to this.

Definition at line 305 of file CLHEP/Geometry/BasicVector3D.h.

Referenced by main().

template<class T>
BasicVector3D<T> HepGeom::BasicVector3D< T >::unit ( ) const [inline]

Returns unit vector parallel to this.

Definition at line 305 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::x ( ) const [inline]

Gets x-component in cartesian coordinate system.

Definition at line 142 of file CLHEP/Geometry/BasicVector3D.h.

Referenced by HepGeom::BasicVector3D< float >::BasicVector3D(), HepGeom::BasicVector3D< float >::cross(), HepGeom::Plane3D< T >::distance(), HepGeom::Point3D< float >::distance2(), HepGeom::Point3D< double >::distance2(), HepGeom::BasicVector3D< float >::dot(), HepGeom::BasicVector3D< float >::mag2(), main(), HepGeom::BasicVector3D< float >::operator CLHEP::Hep3Vector(), HepGeom::Normal3D< double >::operator CLHEP::Hep3Vector(), HepGeom::Vector3D< double >::operator CLHEP::Hep3Vector(), HepGeom::Point3D< double >::operator CLHEP::Hep3Vector(), HepGeom::BasicVector3D< T >::operator!=(), HepGeom::operator*(), HepGeom::BasicVector3D< T >::operator*(), HepGeom::BasicVector3D< T >::operator+(), HepGeom::BasicVector3D< T >::operator-(), HepGeom::BasicVector3D< T >::operator/(), HepGeom::Vector3D< float >::operator=(), HepGeom::Normal3D< float >::operator=(), HepGeom::Point3D< float >::operator=(), HepGeom::Vector3D< double >::operator=(), HepGeom::Normal3D< double >::operator=(), HepGeom::Point3D< double >::operator=(), HepGeom::BasicVector3D< T >::operator==(), HepGeom::BasicVector3D< float >::orthogonal(), HepGeom::BasicVector3D< float >::perp2(), HepGeom::BasicVector3D< float >::phi(), HepGeom::Plane3D< T >::Plane3D(), HepGeom::Plane3D< T >::point(), HepGeom::BasicVector3D< T >::rotate(), HepGeom::Rotate3D::Rotate3D(), HepGeom::BasicVector3D< float >::theta(), HepGeom::Vector3D< float >::transform(), HepGeom::Normal3D< float >::transform(), HepGeom::Point3D< float >::transform(), HepGeom::Plane3D< T >::transform(), HepGeom::Normal3D< double >::transform(), HepGeom::Vector3D< double >::transform(), HepGeom::Point3D< double >::transform(), HepGeom::Transform3D::Transform3D(), and HepGeom::BasicVector3D< float >::unit().

template<class T>
T HepGeom::BasicVector3D< T >::x ( ) const [inline]

Gets x-component in cartesian coordinate system.

Definition at line 142 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::y ( ) const [inline]

Gets y-component in cartesian coordinate system.

Definition at line 145 of file Geometry/BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::y ( ) const [inline]

Gets y-component in cartesian coordinate system.

Definition at line 145 of file CLHEP/Geometry/BasicVector3D.h.

Referenced by HepGeom::BasicVector3D< float >::BasicVector3D(), HepGeom::BasicVector3D< float >::cross(), HepGeom::Plane3D< T >::distance(), HepGeom::Point3D< float >::distance2(), HepGeom::Point3D< double >::distance2(), HepGeom::BasicVector3D< float >::dot(), HepGeom::BasicVector3D< float >::mag2(), main(), HepGeom::BasicVector3D< float >::operator CLHEP::Hep3Vector(), HepGeom::Normal3D< double >::operator CLHEP::Hep3Vector(), HepGeom::Vector3D< double >::operator CLHEP::Hep3Vector(), HepGeom::Point3D< double >::operator CLHEP::Hep3Vector(), HepGeom::BasicVector3D< T >::operator!=(), HepGeom::operator*(), HepGeom::BasicVector3D< T >::operator*(), HepGeom::BasicVector3D< T >::operator+(), HepGeom::BasicVector3D< T >::operator-(), HepGeom::BasicVector3D< T >::operator/(), HepGeom::Vector3D< float >::operator=(), HepGeom::Normal3D< float >::operator=(), HepGeom::Point3D< float >::operator=(), HepGeom::Vector3D< double >::operator=(), HepGeom::Normal3D< double >::operator=(), HepGeom::Point3D< double >::operator=(), HepGeom::BasicVector3D< T >::operator==(), HepGeom::BasicVector3D< float >::orthogonal(), HepGeom::BasicVector3D< float >::perp2(), HepGeom::BasicVector3D< float >::phi(), HepGeom::Plane3D< T >::Plane3D(), HepGeom::Plane3D< T >::point(), HepGeom::BasicVector3D< T >::rotate(), HepGeom::Rotate3D::Rotate3D(), HepGeom::BasicVector3D< float >::theta(), HepGeom::Vector3D< float >::transform(), HepGeom::Normal3D< float >::transform(), HepGeom::Point3D< float >::transform(), HepGeom::Plane3D< T >::transform(), HepGeom::Normal3D< double >::transform(), HepGeom::Vector3D< double >::transform(), HepGeom::Point3D< double >::transform(), HepGeom::Transform3D::Transform3D(), and HepGeom::BasicVector3D< float >::unit().

template<class T>
T HepGeom::BasicVector3D< T >::z ( ) const [inline]

Gets z-component in cartesian coordinate system.

Definition at line 148 of file CLHEP/Geometry/BasicVector3D.h.

Referenced by HepGeom::BasicVector3D< float >::BasicVector3D(), HepGeom::BasicVector3D< float >::cosTheta(), HepGeom::BasicVector3D< float >::cross(), HepGeom::Plane3D< T >::distance(), HepGeom::Point3D< float >::distance2(), HepGeom::Point3D< double >::distance2(), HepGeom::BasicVector3D< float >::dot(), HepGeom::BasicVector3D< float >::mag2(), main(), HepGeom::BasicVector3D< float >::operator CLHEP::Hep3Vector(), HepGeom::Normal3D< double >::operator CLHEP::Hep3Vector(), HepGeom::Vector3D< double >::operator CLHEP::Hep3Vector(), HepGeom::Point3D< double >::operator CLHEP::Hep3Vector(), HepGeom::BasicVector3D< T >::operator!=(), HepGeom::operator*(), HepGeom::BasicVector3D< T >::operator*(), HepGeom::BasicVector3D< T >::operator+(), HepGeom::BasicVector3D< T >::operator-(), HepGeom::BasicVector3D< T >::operator/(), HepGeom::Vector3D< float >::operator=(), HepGeom::Normal3D< float >::operator=(), HepGeom::Point3D< float >::operator=(), HepGeom::Normal3D< double >::operator=(), HepGeom::Vector3D< double >::operator=(), HepGeom::Point3D< double >::operator=(), HepGeom::BasicVector3D< T >::operator==(), HepGeom::BasicVector3D< float >::orthogonal(), HepGeom::Plane3D< T >::Plane3D(), HepGeom::Plane3D< T >::point(), HepGeom::BasicVector3D< T >::rotate(), HepGeom::Rotate3D::Rotate3D(), HepGeom::BasicVector3D< float >::theta(), HepGeom::Vector3D< float >::transform(), HepGeom::Normal3D< float >::transform(), HepGeom::Point3D< float >::transform(), HepGeom::Plane3D< T >::transform(), HepGeom::Vector3D< double >::transform(), HepGeom::Normal3D< double >::transform(), HepGeom::Point3D< double >::transform(), HepGeom::Transform3D::Transform3D(), and HepGeom::BasicVector3D< float >::unit().

template<class T>
T HepGeom::BasicVector3D< T >::z ( ) const [inline]

Gets z-component in cartesian coordinate system.

Definition at line 148 of file Geometry/BasicVector3D.h.


Friends And Related Function Documentation

template<class T>
bool operator!= ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
) [related]

Comparison of two vectors for inequality.

Definition at line 448 of file CLHEP/Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
bool operator!= ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
) [related]

Comparison of two vectors for inequality.

Definition at line 448 of file Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
bool operator!= ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
) [related]

Comparison of two vectors for inequality.

Definition at line 557 of file CLHEP/Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
bool operator!= ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
) [related]

Comparison of two vectors for inequality.

Definition at line 557 of file Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
BasicVector3D< float > operator* ( const BasicVector3D< float > &  v,
double  a 
) [related]

Multiplication vector by scalar.

Definition at line 403 of file CLHEP/Geometry/BasicVector3D.h.

References a, HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
BasicVector3D< float > operator* ( const BasicVector3D< float > &  v,
double  a 
) [related]

Multiplication vector by scalar.

Definition at line 403 of file Geometry/BasicVector3D.h.

References a, HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
float operator* ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
) [related]

Scalar product of two vectors.

Definition at line 412 of file CLHEP/Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::dot().

template<class T>
float operator* ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
) [related]

Scalar product of two vectors.

Definition at line 412 of file Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::dot().

template<class T>
BasicVector3D< float > operator* ( double  a,
const BasicVector3D< float > &  v 
) [related]

Multiplication scalar by vector.

Definition at line 421 of file CLHEP/Geometry/BasicVector3D.h.

References a, HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
BasicVector3D< float > operator* ( double  a,
const BasicVector3D< float > &  v 
) [related]

Multiplication scalar by vector.

Definition at line 421 of file Geometry/BasicVector3D.h.

References a, HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
BasicVector3D< double > operator* ( const BasicVector3D< double > &  v,
double  a 
) [related]

Multiplication vector by scalar.

Definition at line 511 of file CLHEP/Geometry/BasicVector3D.h.

References a, HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
BasicVector3D< double > operator* ( const BasicVector3D< double > &  v,
double  a 
) [related]

Multiplication vector by scalar.

Definition at line 511 of file Geometry/BasicVector3D.h.

References a, HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
double operator* ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
) [related]

Scalar product of two vectors.

Definition at line 520 of file CLHEP/Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::dot().

template<class T>
double operator* ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
) [related]

Scalar product of two vectors.

Definition at line 520 of file Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::dot().

template<class T>
BasicVector3D< double > operator* ( double  a,
const BasicVector3D< double > &  v 
) [related]
template<class T>
BasicVector3D< double > operator* ( double  a,
const BasicVector3D< double > &  v 
) [related]

Multiplication scalar by vector.

Definition at line 529 of file Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
BasicVector3D< float > operator+ ( const BasicVector3D< float > &  v) [related]

Unary plus.

Definition at line 369 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
BasicVector3D< float > operator+ ( const BasicVector3D< float > &  v) [related]

Unary plus.

Definition at line 369 of file Geometry/BasicVector3D.h.

template<class T>
BasicVector3D< float > operator+ ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
) [related]
template<class T>
BasicVector3D< float > operator+ ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
) [related]
template<class T>
BasicVector3D< double > operator+ ( const BasicVector3D< double > &  v) [related]

Unary plus.

Definition at line 477 of file Geometry/BasicVector3D.h.

template<class T>
BasicVector3D< double > operator+ ( const BasicVector3D< double > &  v) [related]

Unary plus.

Definition at line 477 of file CLHEP/Geometry/BasicVector3D.h.

template<class T>
BasicVector3D< double > operator+ ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
) [related]
template<class T>
BasicVector3D< double > operator+ ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
) [related]
template<class T>
BasicVector3D< float > operator- ( const BasicVector3D< float > &  v) [related]
template<class T>
BasicVector3D< float > operator- ( const BasicVector3D< float > &  v) [related]
template<class T>
BasicVector3D< float > operator- ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
) [related]
template<class T>
BasicVector3D< float > operator- ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
) [related]
template<class T>
BasicVector3D< double > operator- ( const BasicVector3D< double > &  v) [related]
template<class T>
BasicVector3D< double > operator- ( const BasicVector3D< double > &  v) [related]
template<class T>
BasicVector3D< double > operator- ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
) [related]
template<class T>
BasicVector3D< double > operator- ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
) [related]
template<class T>
BasicVector3D< float > operator/ ( const BasicVector3D< float > &  v,
double  a 
) [related]
template<class T>
BasicVector3D< float > operator/ ( const BasicVector3D< float > &  v,
double  a 
) [related]
template<class T>
BasicVector3D< double > operator/ ( const BasicVector3D< double > &  v,
double  a 
) [related]
template<class T>
BasicVector3D< double > operator/ ( const BasicVector3D< double > &  v,
double  a 
) [related]
template<class T>
std::ostream & operator<< ( std::ostream &  ,
const BasicVector3D< float > &   
) [related]

Output to stream.

Definition at line 108 of file BasicVector3D.cc.

template<class T>
std::ostream & operator<< ( std::ostream &  ,
const BasicVector3D< float > &   
) [related]

Output to stream.

Definition at line 108 of file BasicVector3D.cc.

template<class T>
std::ostream & operator<< ( std::ostream &  ,
const BasicVector3D< double > &   
) [related]

Output to stream.

Definition at line 264 of file BasicVector3D.cc.

template<class T>
std::ostream & operator<< ( std::ostream &  ,
const BasicVector3D< double > &   
) [related]

Output to stream.

Definition at line 264 of file BasicVector3D.cc.

template<class T>
bool operator== ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
) [related]

Comparison of two vectors for equality.

Definition at line 439 of file Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
bool operator== ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
) [related]

Comparison of two vectors for equality.

Definition at line 439 of file CLHEP/Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
bool operator== ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
) [related]

Comparison of two vectors for equality.

Definition at line 547 of file CLHEP/Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
bool operator== ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
) [related]

Comparison of two vectors for equality.

Definition at line 547 of file Geometry/BasicVector3D.h.

References HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

template<class T>
std::istream & operator>> ( std::istream &  ,
BasicVector3D< float > &   
) [related]

Input from stream.

Definition at line 115 of file BasicVector3D.cc.

template<class T>
std::istream & operator>> ( std::istream &  ,
BasicVector3D< float > &   
) [related]

Input from stream.

Definition at line 115 of file BasicVector3D.cc.

template<class T>
std::istream & operator>> ( std::istream &  ,
BasicVector3D< double > &   
) [related]

Input from stream.

Definition at line 271 of file BasicVector3D.cc.

template<class T>
std::istream & operator>> ( std::istream &  ,
BasicVector3D< double > &   
) [related]

Input from stream.

Definition at line 271 of file BasicVector3D.cc.


Member Data Documentation

template<class T>
T HepGeom::BasicVector3D< T >::v_ [protected]

The documentation for this class was generated from the following files: