CLHEP VERSION Reference Documentation
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#include <Point3D.h>
Related Functions | |
(Note that these are not member functions.) | |
Point3D< float > | operator* (const Transform3D &m, const Point3D< float > &p) |
Point3D< double > | operator* (const Transform3D &m, const Point3D< double > &p) |
Point3D< float > | operator* (const Transform3D &m, const Point3D< float > &p) |
Point3D< double > | operator* (const Transform3D &m, const Point3D< double > &p) |
Geometrical 3D Point. This is just a declaration of the class needed to define specializations Point3D<float> and Point3D<double>.
Definition at line 35 of file CLHEP/Geometry/Point3D.h.
Point3D< float > operator* | ( | const Transform3D & | m, |
const Point3D< float > & | p | ||
) | [related] |
Transformation of Point3D<float> by Transform3D.
Definition at line 22 of file Point3D.cc.
Point3D< float > operator* | ( | const Transform3D & | m, |
const Point3D< float > & | p | ||
) | [related] |
Transformation of Point3D<float> by Transform3D.
Definition at line 22 of file Point3D.cc.
Point3D< double > operator* | ( | const Transform3D & | m, |
const Point3D< double > & | p | ||
) | [related] |
Transformation of Point3D<double> by Transform3D.
Definition at line 42 of file Point3D.cc.
Point3D< double > operator* | ( | const Transform3D & | m, |
const Point3D< double > & | p | ||
) | [related] |
Transformation of Point3D<double> by Transform3D.
Definition at line 42 of file Point3D.cc.