Crazy Eddies GUI System 0.7.6
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00001 /*********************************************************************** 00002 filename: CEGUIDirectFBRenderer.h 00003 created: Tue Mar 10 2009 00004 author: Paul D Turner (parts based on code by Keith Mok) 00005 *************************************************************************/ 00006 /*************************************************************************** 00007 * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team 00008 * 00009 * Permission is hereby granted, free of charge, to any person obtaining 00010 * a copy of this software and associated documentation files (the 00011 * "Software"), to deal in the Software without restriction, including 00012 * without limitation the rights to use, copy, modify, merge, publish, 00013 * distribute, sublicense, and/or sell copies of the Software, and to 00014 * permit persons to whom the Software is furnished to do so, subject to 00015 * the following conditions: 00016 * 00017 * The above copyright notice and this permission notice shall be 00018 * included in all copies or substantial portions of the Software. 00019 * 00020 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00021 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00022 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00023 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00024 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00025 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00026 * OTHER DEALINGS IN THE SOFTWARE. 00027 ***************************************************************************/ 00028 #ifndef _CEGUIDirectFBRenderer_h_ 00029 #define _CEGUIDirectFBRenderer_h_ 00030 00031 #include "../../CEGUIRenderer.h" 00032 #include "../../CEGUISize.h" 00033 #include "../../CEGUIVector.h" 00034 #include <directfb.h> 00035 #include <vector> 00036 00037 // Start of CEGUI namespace section 00038 namespace CEGUI 00039 { 00040 class DirectFBTexture; 00041 class DirectFBGeometryBuffer; 00042 00044 class DirectFBRenderer : public Renderer 00045 { 00046 public: 00048 static DirectFBRenderer& create(IDirectFB& directfb, 00049 IDirectFBSurface& surface); 00051 static void destroy(DirectFBRenderer& renderer); 00052 00054 IDirectFBSurface& getTargetSurface() const; 00055 00057 void setTargetSurface(IDirectFBSurface& surface); 00058 00059 // Implementation of Renderer interface. 00060 RenderingRoot& getDefaultRenderingRoot(); 00061 GeometryBuffer& createGeometryBuffer(); 00062 void destroyGeometryBuffer(const GeometryBuffer& buffer); 00063 void destroyAllGeometryBuffers(); 00064 TextureTarget* createTextureTarget(); 00065 void destroyTextureTarget(TextureTarget* target); 00066 void destroyAllTextureTargets(); 00067 Texture& createTexture(); 00068 Texture& createTexture(const String& filename, const String& resourceGroup); 00069 Texture& createTexture(const Size& size); 00070 void destroyTexture(Texture& texture); 00071 void destroyAllTextures(); 00072 void beginRendering(); 00073 void endRendering(); 00074 void setDisplaySize(const Size& sz); 00075 const Size& getDisplaySize() const; 00076 const Vector2& getDisplayDPI() const; 00077 uint getMaxTextureSize() const; 00078 const String& getIdentifierString() const; 00079 00080 protected: 00082 DirectFBRenderer(IDirectFB& directfb, IDirectFBSurface& surface); 00084 ~DirectFBRenderer(); 00085 00087 static String d_rendererID; 00089 IDirectFB& d_directfb; 00091 IDirectFBSurface& d_rootSurface; 00093 IDirectFBSurface* d_targetSurface; 00095 Size d_displaySize; 00097 Vector2 d_displayDPI; 00099 RenderTarget* d_defaultTarget; 00101 RenderingRoot* d_defaultRoot; 00103 typedef std::vector<TextureTarget*> TextureTargetList; 00105 TextureTargetList d_textureTargets; 00107 typedef std::vector<DirectFBGeometryBuffer*> GeometryBufferList; 00109 GeometryBufferList d_geometryBuffers; 00111 typedef std::vector<DirectFBTexture*> TextureList; 00113 TextureList d_textures; 00114 }; 00115 00116 } // End of CEGUI namespace section 00117 00118 #endif // end of guard _CEGUIDirectFBRenderer_h_