# Working with Ranges

This section doesn't really exist it yet, but is a placeholder for the following

## Bounce Range

Currently, when bouncing a range to disk, files corresponding to each channel of the range's output are created. The file names begin with Audio, then the track number followed by ".1." Then, a 0 or 1 is added, depending on the channel. Finally, the file extension is added. The file type is determined by the native format selection in the options editor (the Paths/Files tab).

In a future version, "bounce range" will replace the range with a new region based on the bounced audio file which will include track FX, etc. Currently, no dialog box is offered to allow the user to name the bounced file or choose its location on disk. The bounced audio is just placed in the sounds directory of the project directory. There is currently no visual feedback that the bounce has been accomplished.