TagLib 1.7.2 (mpegfile.h Source File)
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mpegfile.h
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/***************************************************************************
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copyright : (C) 2002 - 2008 by Scott Wheeler
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email : wheeler@kde.org
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***************************************************************************/
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/***************************************************************************
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* This library is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License version *
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* 2.1 as published by the Free Software Foundation. *
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* *
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* This library is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; if not, write to the Free Software *
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA *
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* 02110-1301 USA *
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* *
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* Alternatively, this file is available under the Mozilla Public *
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* License Version 1.1. You may obtain a copy of the License at *
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* http://www.mozilla.org/MPL/ *
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***************************************************************************/
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#ifndef TAGLIB_MPEGFILE_H
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#define TAGLIB_MPEGFILE_H
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#include "
taglib_export.h
"
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#include "
tfile.h
"
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#include "
mpegproperties.h
"
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namespace
TagLib {
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namespace
ID3v2 {
class
Tag;
class
FrameFactory; }
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namespace
ID3v1 {
class
Tag; }
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namespace
APE {
class
Tag; }
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namespace
MPEG {
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class
TAGLIB_EXPORT
File
:
public
TagLib::File
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{
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public
:
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enum
TagTypes
{
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NoTags = 0x0000,
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ID3v1 = 0x0001,
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ID3v2 = 0x0002,
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APE = 0x0004,
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AllTags = 0xffff
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};
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File
(
FileName
file,
bool
readProperties =
true
,
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Properties::ReadStyle
propertiesStyle =
Properties::Average
);
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// BIC: merge with the above constructor
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File
(
FileName
file,
ID3v2::FrameFactory
*frameFactory,
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bool
readProperties =
true
,
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Properties::ReadStyle
propertiesStyle =
Properties::Average
);
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virtual
~
File
();
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virtual
Tag
*tag()
const
;
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virtual
Properties
*audioProperties()
const
;
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virtual
bool
save();
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bool
save(
int
tags);
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// BIC: combine with the above method
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bool
save(
int
tags,
bool
stripOthers);
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ID3v2::Tag
*ID3v2Tag(
bool
create =
false
);
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ID3v1::Tag
*ID3v1Tag(
bool
create =
false
);
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APE::Tag
*APETag(
bool
create =
false
);
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bool
strip(
int
tags = AllTags);
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// BIC: merge with the method above
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bool
strip(
int
tags,
bool
freeMemory);
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void
setID3v2FrameFactory(
const
ID3v2::FrameFactory
*factory);
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long
firstFrameOffset();
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long
nextFrameOffset(
long
position);
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long
previousFrameOffset(
long
position);
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long
lastFrameOffset();
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private
:
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File
(
const
File
&);
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File
&operator=(
const
File
&);
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void
read(
bool
readProperties,
Properties::ReadStyle
propertiesStyle);
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long
findID3v2();
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long
findID3v1();
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void
findAPE();
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static
bool
secondSynchByte(
char
byte);
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class
FilePrivate;
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FilePrivate *d;
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};
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}
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}
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#endif