, including all inherited members.
AddClipOffset(int x, int y) | nux::GraphicsEngine | |
ApplyClippingRectangle() | nux::GraphicsEngine | |
ApplyModelViewMatrix() | nux::GraphicsEngine | |
BlendStackDepth() | nux::GraphicsEngine | |
CacheResource(ResourceData *Resource) | nux::GraphicsEngine | |
Clear2DModelViewMatrix() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
ClearAreaColor(int x, int y, int width, int height, Color clearcolor) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
ClearAreaColorDepthStencil(int x, int y, int width, int height, Color clearcolor, float cleardepth, int clearstencil) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
ClearAreaDepthStencil(int x, int y, int width, int height, float cleardepth, int clearstencil) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
ClippingRect (defined in nux::GraphicsEngine) | nux::GraphicsEngine | [mutable] |
CreateTextureFromBackBuffer(int x, int y, int width, int height) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
DisableAllTextureMode(int TextureUnit) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
DisableGlobalClippingRectangle() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
DisableTextureMode(int TextureUnit, int TextureMode) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
EmptyClippingRegion() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
EnableScissoring(bool b) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
EnableTextureMode(int TextureUnit, int TextureMode) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
FlushCachedResourceData(ResourceData *Resource) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetBoldFont() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetClippingRegion() const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetContextHeight() const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetContextSize(int &w, int &h) const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetContextWidth() const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetContextX() const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetContextY() const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetFont() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetModelViewMatrix() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetModelViewProjectionMatrix() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetNumberOfClippingRegions() const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetOpenGLModelViewMatrix() | nux::GraphicsEngine | |
GetOpenGLModelViewProjectionMatrix() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetOpenGLProjectionMatrix() | nux::GraphicsEngine | |
GetProjectionMatrix() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetRenderStates() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | [inline] |
GetScissorRect() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetViewportHeight() const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetViewportRect() const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetViewportSize(int &viewport_width, int &viewport_height) const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetViewportWidth() const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetViewportX() const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetViewportY() const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetWindowHeight() const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetWindowSize(int &w, int &h) const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GetWindowWidth() const (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
GraphicsEngine(GraphicsDisplay &GlWindow, bool create_rendering_data=true) | nux::GraphicsEngine | |
IsResourceCached(ResourceData *Resource) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
Load2DRectangleTextureFile(const char *filename) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
Load2DTextureFile(const char *filename) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
Load2DTextureFileGenerateAlpha(const char *filename, int red, int green, int blue) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
m_2DModelViewMatricesStack (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
m_CurrrentContext (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
ModelViewStackDepth() | nux::GraphicsEngine | |
ModelViewXFormRect(const Rect &rect) | nux::GraphicsEngine | |
Pop2DModelViewMatrix() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
Pop2DWindow() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
PopBlend() | nux::GraphicsEngine | |
PopClipOffset() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
PopClippingRectangle() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
PopModelViewMatrix() | nux::GraphicsEngine | |
PopProjectionMatrix() | nux::GraphicsEngine | |
ProjectionStackDepth() | nux::GraphicsEngine | |
Push2DModelViewMatrix(Matrix4 mat) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
Push2DTranslationModelViewMatrix(float tx, float ty, float tz) | nux::GraphicsEngine | |
Push2DWindow(int w, int h) | nux::GraphicsEngine | |
PushBlend(unsigned int src_blend, unsigned int dst_blend) | nux::GraphicsEngine | |
PushClipOffset(int x, int y) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
PushClippingRectangle(Rect rect) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
PushDisableBlend() | nux::GraphicsEngine | |
PushIdentityModelViewMatrix() | nux::GraphicsEngine | |
PushModelViewMatrix(const Matrix4 &matrix) | nux::GraphicsEngine | |
PushPorterDuffBlend(const PorterDuffOperator &porter_duff_op) | nux::GraphicsEngine | |
PushProjectionMatrix(const Matrix4 &matrix) | nux::GraphicsEngine | |
QRP_1Tex(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > Tex0, TexCoordXForm &texxform, const Color &color0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_2Tex(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture0, TexCoordXForm &texxform0, const Color &color0, ObjectPtr< IOpenGLBaseTexture > DeviceTexture1, TexCoordXForm &texxform1, const Color &color1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_2TexMod(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture0, TexCoordXForm &texxform0, const Color &color0, ObjectPtr< IOpenGLBaseTexture > DeviceTexture1, TexCoordXForm &texxform1, const Color &color1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_4Tex(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture0, TexCoordXForm &texxform0, const Color &color0, ObjectPtr< IOpenGLBaseTexture > DeviceTexture1, TexCoordXForm &texxform1, const Color &color1, ObjectPtr< IOpenGLBaseTexture > DeviceTexture2, TexCoordXForm &texxform2, const Color &color2, ObjectPtr< IOpenGLBaseTexture > DeviceTexture3, TexCoordXForm &texxform3, const Color &color3) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_1Tex(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > Tex0, TexCoordXForm &texxform, const Color &color0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_2Tex(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture0, TexCoordXForm &texxform0, const Color &color0, ObjectPtr< IOpenGLBaseTexture > DeviceTexture1, TexCoordXForm &texxform1, const Color &color1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_2TexMod(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture0, TexCoordXForm &texxform0, const Color &color0, ObjectPtr< IOpenGLBaseTexture > DeviceTexture1, TexCoordXForm &texxform1, const Color &color1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_4Tex(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture0, TexCoordXForm &texxform0, const Color &color0, ObjectPtr< IOpenGLBaseTexture > DeviceTexture1, TexCoordXForm &texxform1, const Color &color1, ObjectPtr< IOpenGLBaseTexture > DeviceTexture2, TexCoordXForm &texxform2, const Color &color2, ObjectPtr< IOpenGLBaseTexture > DeviceTexture3, TexCoordXForm &texxform3, const Color &color3) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_AlphaReplicate(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_Color(int x, int y, int width, int height, const Color &c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_Color(int x, int y, int width, int height, const Color &c0, const Color &c1, const Color &c2, const Color &c3) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_ColorMatrix(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, Matrix4 color_matrix, Vector4 offset) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_ColorModTexAlpha(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture, TexCoordXForm &texxform0, const Color &color) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_DisturbedTexture(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > distorsion_texture, TexCoordXForm &texxform0, const Color &c0, ObjectPtr< IOpenGLBaseTexture > src_device_texture, TexCoordXForm &texxform1, const Color &c1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_GetAlphaTexture(ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &color) | nux::GraphicsEngine | |
QRP_ASM_GetBlurTexture(int x, int y, int buffer_width, int buffer_height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &color, float sigma=1.0f, int num_pass=1) | nux::GraphicsEngine | |
QRP_ASM_GetBlurTextureFx(int x, int y, int buffer_width, int buffer_height, FxStructure *fx_structure, TexCoordXForm &texxform, const Color &color, float sigma=1.0f, int num_pass=1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_GetColorMatrixTexture(ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c, Matrix4 color_matrix, Vector4 offset) | nux::GraphicsEngine | |
QRP_ASM_GetCopyTexture(int width, int height, ObjectPtr< IOpenGLBaseTexture > &dst_device_texture, ObjectPtr< IOpenGLBaseTexture > &src_device_texture, TexCoordXForm &texxform0, const Color &c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_GetHQBlur(int x, int y, int buffer_width, int buffer_height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, float sigma=1.0f, int num_pass=1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_GetLQBlur(int x, int y, int buffer_width, int buffer_height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_GetPixelBlocks(ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform0, const Color &color, int pixel_size) | nux::GraphicsEngine | |
QRP_ASM_GetPower(ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, const Vector4 &exponent) | nux::GraphicsEngine | |
QRP_ASM_HorizontalGauss(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, float sigma=1.0f) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_Line(int x0, int y0, int x1, int y1, Color c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_Line(int x0, int y0, int x1, int y1, Color c0, Color c1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_Pixelate(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture, TexCoordXForm &texxform, const Color &c0, int pixel_size) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_Power(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, Vector4 exponent) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_QuadWireframe(int x0, int y0, int width, int height, Color c0, Color c1, Color c2, Color c3) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_Triangle(int x0, int y0, int x1, int y1, int x2, int y2, Color c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_Triangle(int x0, int y0, int x1, int y1, int x2, int y2, Color c0, Color c1, Color c2) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ASM_VerticalGauss(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, float sigma=1.0f) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_Color(int x, int y, int width, int height, const Color &c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_Color(int x, int y, int width, int height, const Color &c0, const Color &c1, const Color &c2, const Color &c3) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_ColorModTexAlpha(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture, TexCoordXForm &texxform0, const Color &color) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_DisturbedTexture(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > distorsion_texture, TexCoordXForm &texxform0, const Color &c0, ObjectPtr< IOpenGLBaseTexture > src_device_texture, TexCoordXForm &texxform1, const Color &c1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GetAlphaTexture(ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GetBlurTexture(int x, int y, int buffer_width, int buffer_height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, float sigma=1.0f, int num_pass=1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GetColorMatrixTexture(ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, Matrix4 color_matrix, Vector4 offset) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GetCopyTexture(int width, int height, ObjectPtr< IOpenGLBaseTexture > &dst_device_texture, ObjectPtr< IOpenGLBaseTexture > &src_device_texture, TexCoordXForm &texxform0, const Color &c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GetHQBlur(int x, int y, int buffer_width, int buffer_height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, float sigma=1.0f, int num_pass=1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GetLQBlur(int x, int y, int buffer_width, int buffer_height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GetPixelBlocks(ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform0, const Color &c0, int pixel_size) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GetPower(ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, const Vector4 &exponent) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_1Tex(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture, TexCoordXForm &texxform, const Color &c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_2Tex(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture0, TexCoordXForm &texxform0, const Color &color0, ObjectPtr< IOpenGLBaseTexture > DeviceTexture1, TexCoordXForm &texxform1, const Color &color1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_2TexMod(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture0, TexCoordXForm &texxform0, const Color &color0, ObjectPtr< IOpenGLBaseTexture > DeviceTexture1, TexCoordXForm &texxform1, const Color &color1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_4Tex(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture0, TexCoordXForm &texxform0, const Color &color0, ObjectPtr< IOpenGLBaseTexture > DeviceTexture1, TexCoordXForm &texxform1, const Color &color1, ObjectPtr< IOpenGLBaseTexture > DeviceTexture2, TexCoordXForm &texxform2, const Color &color2, ObjectPtr< IOpenGLBaseTexture > DeviceTexture3, TexCoordXForm &texxform3, const Color &color3) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_AlphaReplicate(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_Color(int x, int y, int width, int height, const Color &c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_Color(int x, int y, int width, int height, const Color &c0, const Color &c1, const Color &c2, const Color &c3) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_ColorMatrix(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, Matrix4 color_matrix, Vector4 offset) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_ColorModTexAlpha(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture, TexCoordXForm &texxform0, const Color &color) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_DisturbedTexture(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > distorsion_texture, TexCoordXForm &texxform0, const Color &c0, ObjectPtr< IOpenGLBaseTexture > src_device_texture, TexCoordXForm &texxform1, const Color &c1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_GetAlphaTexture(ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_GetBlurTexture(int x, int y, int buffer_width, int buffer_height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, float sigma=1.0f, int num_pass=1) | nux::GraphicsEngine | |
QRP_GLSL_GetColorMatrixTexture(ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, Matrix4 color_matrix, Vector4 offset) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_GetCopyTexture(int width, int height, ObjectPtr< IOpenGLBaseTexture > &dst_device_texture, ObjectPtr< IOpenGLBaseTexture > &src_device_texture, TexCoordXForm &texxform0, const Color &c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_GetDisturbedTexture(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > distorsion_texture, TexCoordXForm &texxform0, const Color &c0, ObjectPtr< IOpenGLBaseTexture > src_device_texture, TexCoordXForm &texxform1, const Color &c1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_GetDisturbedTextureFx(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > distorsion_texture, TexCoordXForm &texxform0, const Color &c0, FxStructure *fx_structure, TexCoordXForm &texxform1, const Color &c1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_GetHQBlur(int x, int y, int buffer_width, int buffer_height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, float sigma=1.0f, int num_pass=1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_GetHQBlurFx(int x, int y, int buffer_width, int buffer_height, FxStructure *fx_structure, TexCoordXForm &texxform, const Color &c0, float sigma=1.0f, int num_pass=1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_GetLQBlur(int x, int y, int buffer_width, int buffer_height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_GetPixelBlocks(ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform0, const Color &c0, int pixel_size) | nux::GraphicsEngine | |
QRP_GLSL_GetPower(ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, const Vector4 &exponent) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_HorizontalGauss(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, float sigma=1.0f) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_HorizontalHQGauss(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, float sigma=1.0f) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_Line(int x0, int y0, int x1, int y1, Color c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_Line(int x0, int y0, int x1, int y1, Color c0, Color c1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_Pixelate(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture, TexCoordXForm &texxform, const Color &c0, int pixel_size) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_Power(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, Vector4 exponent) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_QuadWireframe(int x0, int y0, int width, int height, Color c0, Color c1, Color c2, Color c3) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_Triangle(int x0, int y0, int x1, int y1, int x2, int y2, Color c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_Triangle(int x0, int y0, int x1, int y1, int x2, int y2, Color c0, Color c1, Color c2) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_VerticalGauss(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, float sigma=1.0f) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_GLSL_VerticalHQGauss(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm &texxform, const Color &c0, float sigma=1.0f) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_Line(int x0, int y0, int x1, int y1, Color c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_Line(int x0, int y0, int x1, int y1, Color c0, Color c1) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_Pixelate(int x, int y, int width, int height, ObjectPtr< IOpenGLBaseTexture > DeviceTexture, TexCoordXForm &texxform, const Color &c0, int pixel_size) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_QuadWireframe(int x0, int y0, int width, int height, Color c0, Color c1, Color c2, Color c3) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_Triangle(int x0, int y0, int x1, int y1, int x2, int y2, Color c0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
QRP_Triangle(int x0, int y0, int x1, int y1, int x2, int y2, Color c0, Color c1, Color c2) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
RenderColorText(ObjectPtr< FontTexture > Font, int x, int y, const NString &Str, const Color &TextColor, bool WriteAlphaChannel, int NumCharacter) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
RenderColorTextLineEdit(ObjectPtr< FontTexture > Font, const PageBBox &pageSize, const NString &Str, const Color &TextColor, bool WriteAlphaChannel, const Color &SelectedTextColor, const Color &SelectedTextBackgroundColor, const Color &TextBlinkColor, const Color &CursorColor, bool ShowCursor, unsigned int CursorPosition, int offset=0, int selection_start=0, int selection_end=0) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
RenderColorTextLineStatic(ObjectPtr< FontTexture > Font, const PageBBox &pageSize, const NString &Str, const Color &TextColor, bool WriteAlphaChannel, TextAlignment alignment) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
ResetModelViewMatrixStack() | nux::GraphicsEngine | |
ResetProjectionMatrix() | nux::GraphicsEngine | |
ResetRenderStates() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | [inline] |
ResetStats() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
ResourceCache (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
Set3DView(int w, int h) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
SetClippingRectangle(const Rect &rect) | nux::GraphicsEngine | |
SetContext(int x, int y, int width, int height) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
SetGlobalClippingRectangle(Rect rect) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
SetModelViewMatrix(const Matrix4 &matrix) | nux::GraphicsEngine | |
SetOpenGLClippingRectangle(int x, int y, unsigned int width, unsigned int height) | nux::GraphicsEngine | |
SetOrthographicProjectionMatrix(int viewport_width, int viewport_height) | nux::GraphicsEngine | |
SetProjectionMatrix(const Matrix4 &matrix) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
SetScissor(int x, int y, int w, int h) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
SetScissorOffset(int x, int y) | nux::GraphicsEngine | |
SetTexture(int TextureUnit, BaseTexture *Texture) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
SetTexture(int TextureUnit, ObjectPtr< IOpenGLBaseTexture > Texture) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
SetViewport(int x, int y, int w, int h) (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |
UpdateResource(ResourceData *Resource) | nux::GraphicsEngine | |
UsingARBProgramCodePath() | nux::GraphicsEngine | |
UsingGLSLCodePath() | nux::GraphicsEngine | |
VerifyRenderStates() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | [inline] |
~GraphicsEngine() (defined in nux::GraphicsEngine) | nux::GraphicsEngine | |