nux-1.16.0
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00001 /* 00002 * Copyright 2010 Inalogic® Inc. 00003 * 00004 * This program is free software: you can redistribute it and/or modify it 00005 * under the terms of the GNU Lesser General Public License, as 00006 * published by the Free Software Foundation; either version 2.1 or 3.0 00007 * of the License. 00008 * 00009 * This program is distributed in the hope that it will be useful, but 00010 * WITHOUT ANY WARRANTY; without even the implied warranties of 00011 * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR 00012 * PURPOSE. See the applicable version of the GNU Lesser General Public 00013 * License for more details. 00014 * 00015 * You should have received a copy of both the GNU Lesser General Public 00016 * License along with this program. If not, see <http://www.gnu.org/licenses/> 00017 * 00018 * Authored by: Jay Taoko <jaytaoko@inalogic.com> 00019 * 00020 */ 00021 00022 #ifndef TEXTUREAREA_H 00023 #define TEXTUREAREA_H 00024 00025 #include "NuxGraphics/GraphicsEngine.h" 00026 00027 namespace nux 00028 { 00029 class TextureArea: public View 00030 { 00031 NUX_DECLARE_OBJECT_TYPE(TextureArea, View); 00032 public: 00033 TextureArea(NUX_FILE_LINE_PROTO); 00034 virtual ~TextureArea(); 00035 00041 void SetTexture(BaseTexture *texture); 00042 00048 void SetPaintLayer(AbstractPaintLayer *layer); 00049 00051 00054 void Set2DRotation(float angle); 00055 00056 Matrix4 Get2DRotation() const; 00057 00058 sigc::signal<void, int, int> sigMouseDown; 00059 sigc::signal<void, int, int> sigMouseDrag; 00060 00061 protected: 00062 virtual void Draw (GraphicsEngine &GfxContext, bool force_draw); 00063 virtual void DrawContent (GraphicsEngine &GfxContext, bool force_draw); 00064 virtual void PostDraw (GraphicsEngine &GfxContext, bool force_draw); 00065 00066 void RecvMouseDown (int x, int y, long button_flags, long key_flags); 00067 void RecvMouseUp (int x, int y, long button_flags, long key_flags); 00068 void RecvMouseEnter (int x, int y, long button_flags, long key_flags); 00069 void RecvMouseLeave (int x, int y, long button_flags, long key_flags); 00070 void RecvMouseClick (int x, int y, long button_flags, long key_flags); 00071 void RecvMouseDrag (int x, int y, int dx, int dy, unsigned long button_flags, unsigned long key_flags); 00072 00073 private: 00074 AbstractPaintLayer *m_PaintLayer; 00075 00076 Matrix4 _2d_rotate; 00077 }; 00078 } 00079 00080 #endif // TEXTUREAREA_H