nux-1.16.0
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Public Member Functions | |
FontRenderer (GraphicsEngine &OpenGLEngine) | |
int | DrawColorString (ObjectPtr< FontTexture > Font, int x, int y, const NString &str, const Color &color, bool WriteAlphaChannel, int NumCharacter=0, int SkipFirstNCharacters=0) |
void | PositionString (ObjectPtr< FontTexture > Font, const NString &str, const PageBBox &, StringBBox &, TextAlignment align=eAlignTextCenter, int NumCharacter=0) |
int | RenderColorText (ObjectPtr< FontTexture > Font, int x, int y, const NString &Str, const Color &color, bool WriteAlphaChannel, int NumCharacter) |
int | RenderColorTextLineStatic (ObjectPtr< FontTexture > Font, const PageBBox &pageSize, const NString &Str, const Color &color, bool WriteAlphaChannel, TextAlignment alignment) |
int | RenderColorTextLineEdit (ObjectPtr< FontTexture > Font, const PageBBox &pageSize, const NString &Str, const Color &TextColor, bool WriteAlphaChannel, const Color &SelectedTextColor, const Color &SelectedTextBackgroundColor, const Color &TextBlinkColor, const Color &CursorColor, bool ShowCursor, unsigned int CursorPosition, int offset=0, int selection_start=0, int selection_end=0) |
int | RenderText (ObjectPtr< FontTexture > Font, int x, int y, const NString &str, const Color &color, bool WriteAlphaChannel, int StartCharacter=0, int NumCharacters=0) |
int | RenderTextToBuffer (float *VertexBuffer, int VBSize, ObjectPtr< FontTexture > Font, Rect geo, const NString &str, const Color &color, TextAlignment alignment=eAlignTextCenter, int NumCharacter=0) |
Definition at line 40 of file FontRenderer.h.