nux-1.16.0
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Public Member Functions | |
void | Register (IOpenGLResource *GraphicsObject) |
void | UnRegister (IOpenGLResource *GraphicsObject) |
Public Attributes | |
std::vector< int > | _texture_2d_array |
std::vector< int > | _texture_rect_array |
Static Public Attributes | |
static t_u32 | m_NumTex2D = 0 |
static t_u32 | m_GPUSizeTex2D = 0 |
static t_u32 | m_NumTexRectangle = 0 |
static t_u32 | m_GPUSizeTexRectangle = 0 |
static t_u32 | m_NumTexCube = 0 |
static t_u32 | m_GPUSizeTexCube = 0 |
static t_u32 | m_NumTexVolume = 0 |
static t_u32 | m_GPUSizeTexVolume = 0 |
static t_u32 | m_NumTexAnimated = 0 |
static t_u32 | m_GPUSizeTexAnimated = 0 |
static t_u32 | m_NumPBO = 0 |
static t_u32 | m_GPUSizePBO = 0 |
static t_u32 | m_NumFrameBufferObject = 0 |
static t_u32 | m_NumQueryObject = 0 |
static t_u32 | m_NumVertexBuffer = 0 |
static t_u32 | m_GPUSizeVertexBuffer = 0 |
static t_u32 | m_NumIndexBuffer = 0 |
static t_u32 | m_GPUSizeIndexBuffer = 0 |
static t_u32 | m_NumVertexShader = 0 |
static t_u32 | m_NumPixelShader = 0 |
static t_u32 | m_NumShaderProgram = 0 |
static t_u32 | m_TotalGPUSize = 0 |
Definition at line 29 of file RunTimeStats.h.