nux-1.16.0
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00001 /* 00002 * Copyright 2010 Inalogic® Inc. 00003 * 00004 * This program is free software: you can redistribute it and/or modify it 00005 * under the terms of the GNU Lesser General Public License, as 00006 * published by the Free Software Foundation; either version 2.1 or 3.0 00007 * of the License. 00008 * 00009 * This program is distributed in the hope that it will be useful, but 00010 * WITHOUT ANY WARRANTY; without even the implied warranties of 00011 * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR 00012 * PURPOSE. See the applicable version of the GNU Lesser General Public 00013 * License for more details. 00014 * 00015 * You should have received a copy of both the GNU Lesser General Public 00016 * License along with this program. If not, see <http://www.gnu.org/licenses/> 00017 * 00018 * Authored by: Jay Taoko <jaytaoko@inalogic.com> 00019 * 00020 */ 00021 00022 00023 #ifndef PAINTLAYER_H 00024 #define PAINTLAYER_H 00025 00026 #include "AbstractPaintLayer.h" 00027 #include "NuxGraphics/GraphicsEngine.h" 00028 00029 namespace nux 00030 { 00031 00032 class BaseTexture; 00033 00034 class ColorLayer: public AbstractPaintLayer 00035 { 00036 public: 00037 ColorLayer (const Color &color, bool WriteAlpha = false, const ROPConfig &ROP = ROPConfig::Default); 00038 00039 void SetColor (const Color &color); 00040 Color GetColor () const; 00041 virtual void Renderlayer (GraphicsEngine &GfxContext); 00042 virtual AbstractPaintLayer *Clone () const; 00043 00044 private: 00045 Color _color; 00046 bool m_write_alpha; 00047 ROPConfig m_rop; 00048 }; 00049 00050 class ShapeLayer: public AbstractPaintLayer 00051 { 00052 public: 00053 ShapeLayer (UXStyleImageRef imageStyle, const Color &color, unsigned long Corners = eAllCorners, bool WriteAlpha = false, const ROPConfig &ROP = ROPConfig::Default); 00054 virtual void Renderlayer (GraphicsEngine &GfxContext); 00055 virtual AbstractPaintLayer *Clone() const; 00056 00057 private: 00058 UXStyleImageRef m_image_style; 00059 Color m_color; 00060 bool m_write_alpha; 00061 ROPConfig m_rop; 00062 unsigned long m_corners; 00063 }; 00064 00065 class SliceScaledTextureLayer: public AbstractPaintLayer 00066 { 00067 public: 00068 SliceScaledTextureLayer (UXStyleImageRef imageStyle, const Color &color, unsigned long Corners = eAllCorners, bool WriteAlpha = false, const ROPConfig &ROP = ROPConfig::Default); 00069 virtual void Renderlayer (GraphicsEngine &GfxContext); 00070 virtual AbstractPaintLayer *Clone() const; 00071 00072 private: 00073 UXStyleImageRef m_image_style; 00074 Color m_color; 00075 bool m_write_alpha; 00076 ROPConfig m_rop; 00077 unsigned long m_corners; 00078 }; 00079 00080 class TextureLayer: public AbstractPaintLayer 00081 { 00082 public: 00083 TextureLayer (ObjectPtr< IOpenGLBaseTexture > device_texture, TexCoordXForm texxform, const Color &color, bool WriteAlpha = false, const ROPConfig &ROP = ROPConfig::Default); 00084 virtual void Renderlayer (GraphicsEngine &GfxContext); 00085 virtual AbstractPaintLayer *Clone() const; 00086 00087 virtual ObjectPtr< IOpenGLBaseTexture> GetDeviceTexture (); 00088 00089 private: 00090 ObjectPtr< IOpenGLBaseTexture > m_device_texture; 00091 Color m_color; 00092 bool m_write_alpha; 00093 ROPConfig m_rop; 00094 TexCoordXForm m_texxform; 00095 }; 00096 00097 } 00098 00099 #endif // PAINTLAYER_H