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#ifndef _SFX_MAP_HXX
#define _SFX_MAP_HXX

#include <bf_svtools/bf_solar.h>

#include <tools.hxx>
#include <sfxitems.hxx>
namespace binfilter {

class SfxInterface;
class SfxDispatcher;
class SfxShell;

class SfxMap: public SfxWhichMap
{
    const SfxInterface  *pInterface;
    const SfxDispatcher *pDispatcher;
    BOOL                bRecursive;
public:
    inline              SfxMap();
    inline              SfxMap(const SfxDispatcher &rDispatcher );
                        SfxMap(const SfxShell &, BOOL bRecursiveSearch = FALSE );
    inline              SfxMap( const SfxMap & rMap);

    virtual USHORT      GetWhich(USHORT nSlot) const;
    virtual USHORT      GetSlot(USHORT nWhich) const;
    virtual SfxWhichMap*Clone() const;
};

//--------------------------------------------------------------------

inline SfxMap::SfxMap():
        SfxWhichMap( FALSE ),
        pInterface( 0 ),
        pDispatcher( 0 ),
        bRecursive( FALSE )
{
}

inline SfxMap::SfxMap( const SfxMap & rMap):
        SfxWhichMap( TRUE ),
        pInterface( rMap.pInterface ),
        pDispatcher( rMap.pDispatcher ),
        bRecursive( rMap.bRecursive )
{
}

inline SfxMap::SfxMap(const SfxDispatcher &rDispatcher ):
        SfxWhichMap( TRUE ),
        pInterface( 0 ),
        pDispatcher( &rDispatcher ),
        bRecursive( 0 )
{
}

}//end of namespace binfilter
#endif

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